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  • Unit Specific Kills

    I realize that it's a little late to be coming up with new ideas, but these are just coming to me, so I'm throwing it at you.

    There should be units that are good at killing specific units, but totally ineffective at killing others.

    For example, I've been reading that some people think that the helicopter is useless because it's expensive and you can build better things like a stealth bomber, or something of that nature. But, what if the Stealth bomber was made completely useless against ground troops, but effective against cities? What if the Battleship was useless against a sub, making a destroyer necessary (was that implemented already in Civ II?)? What if a tank was very effective against other hard targets, but less effective against troops? Artillery that does no harm to a tank, but will obliterate any troops.

    What do you think? It would be more like Starcraft in the sense that every unit would be important. Adds to Strategy, play-balancing, fun, etc.
    Of the Holy Roman Empire, this was once said:
    "It is neither holy or roman, nor is it an empire."

  • #2
    it does make sense, but again too late.
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

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    • #3
      Toa certain degree, this was implemented with Civ2 special abilities (pikemen, AGEIS cruiser, fighter, etc.) and also with hit points and firepower in Civ2. I expect things like this to be in Civ3, but for anything else I think you are too late.
      Lime roots and treachery!
      "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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      • #4
        good idea, but it would have to be limited to a few units, or else it would be too AoE II

        ps will the pikeman be doubled defense against babylonian bowman? that wouldnt make sense ...

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        • #5
          Originally posted by jdd2007
          ps will the pikeman be doubled defense against babylonian bowman? that wouldnt make sense ...
          That's a good question... Of course, maybe Firaxis just added a "tag" saying that "this unit is a horse unit" into each mounted unit, so that the pikeman bonus just applies to actual horse units... Or maybe it'll be wak like CTP which didn't give the pikeman any special bonus at all.
          Lime roots and treachery!
          "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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