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Civilization for polyglots - crazy idea

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  • #31
    And what about the voices of customized civilizations leaders?

    Ja ponekad igram kao Srbin. = Occasionally I play as a Serb.
    Zaki

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    • #32
      It's time to summarize our discussion.

      First of all, the original idea was orthodox.

      Against:
      costs a lot
      hard to play (a few would play without on/off switch)
      a lot of time to prepare
      how to reproduce speech of some "dead" languages

      For:
      learns languages
      funny
      adds gameplay
      increases realism


      I think that most of us will support this idea: speech in native language and its translation in english, plus "in game" text in english.
      This one is better because can be easily implemented, and adds no difficulty to play.
      I want it implemented in Civ4
      And what with customized Civs? Simply create your soundtrack...


      Another idea from RTS world. Give each type of unit unique speech or sound. When you select a unit or give him an order it will say something.

      Anyone for... against...

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