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Forests Are Not Their Own Tile

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  • Forests Are Not Their Own Tile

    Judging by this screenshot http://bonusweb.cz/obrazek.html?obra...ion3_scr15.jpg forests are no longer their own tiles, they are found in glaciers and deserts, like the river tile in Civ2.

    Any thoughts?

  • #2
    IIRC: They said earlier that all terrain is rendered, and that forests can appear both on hills and grassland.
    Creator of the Civ3MultiTool

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    • #3
      Just like in colonization! (except that you can't have them in hills there)

      I always wanted to have hills/mountains on the same squares as forests when I made my own maps in civ2. Now it'll happen!

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      • #4
        i dont no about you, but they could work a little on the forest graphics. they go into the water and dont look very realistic

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        • #5
          I cringe already at the thought of what the graphics will look like if they put forests on mountains. Since the mountains don't look right already I don't think that adding green fluffiness on top of them will make them look any better. I agree with the idea in principle, but I worry about its execution.

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          • #6
            I doubt if you are right red_jon, if I look at http://bonusweb.cz/obrazek.html?obra...ion3_scr29.jpg at the top right, it seems that the forest tile takes over partly the structure of the tile it is bordering. That would mean that it is just eye-candy.

            I have not seen yet any image woth a forest on a hill or a mountain, so I think they kept the same terrain types as earlier. Just ocean has split off coastal and sea, but the other types seem to be untouched.

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            • #7
              Originally posted by jdd2007
              i dont no about you, but they could work a little on the forest graphics. they go into the water and dont look very realistic
              My words excactly! The forest tiles look far worse than civ2!

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              • #8
                There should at least be different types of forest, at least 3: temperate, rain forest (jungle), and boreal or taiga. They would have different characteristics. If you clear a temperate forest you get land that produces more food than if you clear taiga.

                Anyway, that's not quite on topic, but if this is true, that forests are just added over another terrain type, then that would at least account, up to a point, for the different forest types that occur in the real world.

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                • #9
                  Originally posted by jdd2007
                  i dont no about you, but they could work a little on the forest graphics. they go into the water and dont look very realistic
                  We haven't seen new screenshots in a while. Also, it's still 1 month and a half to release date, and I don't think that they're ALL just sitting on their asses playtesting, so further graphical improvement is a definite possibility.

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