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Ask The Civ Team - 09/14/01 Edition

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  • Ask The Civ Team - 09/14/01 Edition

    Three things:

    1. They left out the Space Ship in their summary of victory conditions (under "Smells like... victory!"). I hope this was just an erroneous omission.

    2. We get yet another non-answer to a question about multiplayer.

    3. The Top Five Cities screen looks cool - tons of info as to how the ranking is arrived at. Then again, I always thought that looking at that screen was sort of like cheating, as it contained information that I could not obtain through any other more legitimate means (like info on cities I hadn't even discovered).
    "Stuie has the right idea" - Japher
    "I trust Stuie and all involved." - SlowwHand
    "Stuie is right...." - Guynemer

  • #2
    Here is the MP question and answer:

    Hello,

    Let me first say that my wife and I are really looking forward to Civ 3. I introduced my wife to Civ 2 and CTP2 and she absolutely loves turn-based strategy style of game play. Not a week goes by without her asking me when Civ 3 is going to be released!

    The only difficulty we've discovered with turn-based games like Civ & CTP is that multiplayer games can be slow and cumbersome, especially at later stages in the game. I've always envisioned the next great Civ-style game to introduce simultaneous turns in multiplayer. I'm sure this would introduce quite a few technical challenges though. So my question would have to be how is Civ 3 going to address this issue?

    Best regards,

    Joel Dudgeon


    Joel,

    Thanks for your email! We're working on some cool multiplayer concepts that will take a fresh approach to the challenge of making multiplayer for a turn-based game fun. We're not yet ready to give details, but stay tuned. When we have more to report, the site will be updated and our fans, as always, will be the first to know!



    And the game is to be released in October ??

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    • #3
      It only seems to summarize the brand new victory conditions; I think they assume everyone knows what the conquest and space victories are.

      Also, knowing that you will be able to place resources on maps is good news for scenario makers.

      Comment


      • #4
        Originally posted by Kyller
        It only seems to summarize the brand new victory conditions; I think they assume everyone knows what the conquest and space victories are.
        Concur.


        The Top Five Cities screen looks cool - tons of info as to how the ranking is arrived at. Then again, I always thought that looking at that screen was sort of like cheating, as it contained information that I could not obtain through any other more legitimate means (like info on cities I hadn't even discovered).


        Yeah, I hope that you don't start seeing other cities and nations info in the Demographics before you come into contact with them. But I don't know if this will be the case or not.

        We get yet another non-answer to a question about multiplayer.


        I know it is almost as bad as not hearing anything. Instead we keep hearing we are not ready to talk about it. Well why not? We are a month and a half from release for goodness sakes. When will you be ready to talk about it?
        About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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        • #5
          It was amusing that the first question they chose to answer was from some doofus who never played Civ2 or SMAC and wanted to know about an inconsequential feature such as the Top 5 Cities?!? I think any one of us here could have asked a much better question (or is Firaxis purposely ignoring our questions? ).

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          • #6
            They are being extremely frustrating about MP, why even bring it up in "Ask the Developers" if they aren't going to say anything? On a good note, the very thought that they did bring it up could bode well for the future of MP
            http://monkspider.blogspot.com/

            Comment


            • #7
              Quote from the answer.
              As you mentioned, the traditional military (defeat all your enemies) and spaceship victories are of course back in Civ III, but we've also come up with some new ones. Here's a quick primer on them:

              Spaceship victory is in the game (as said before).
              Creator of the Civ3MultiTool

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              • #8
                Originally posted by Steve Clark
                It was amusing that the first question they chose to answer was from some doofus who never played Civ2 or SMAC and wanted to know about an inconsequential feature such as the Top 5 Cities?!?
                He had played SMAC, that was the whole point, the top 5 wasn't in SMAC.

                Why is he a doofus for asking a question? That seems a very rude attitude to take.

                Comment


                • #9
                  They integrated F8 and F11. The resulting overview showing the top 5 cities to the left and the denmographics to the right, looks finished.
                  No unnecesary semi-funny images, but good colors, easy readible, for the cities clear images, just as on the map with the indication of the wonders by added icons.

                  I hope the calculation bug for the pink nation is no longer in the game.

                  Having both views integrated is good, it makes it easier to check these global parameters

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                  • #10
                    Originally posted by Steve Clark
                    It was amusing that the first question they chose to answer was from some doofus who never played Civ2 or SMAC and wanted to know about an inconsequential feature such as the Top 5 Cities?!? I think any one of us here could have asked a much better question (or is Firaxis purposely ignoring our questions? ).
                    the doofus did play SMAC
                    and i sadly discovered that this feature is not available in Alpha Centauri ( i have not had the pleasure of playing Civ II, so i dont know if it is still present there).
                    And i noticed you can set your governors per continent, i don't think this has ever been done before. Looks like the maps will be more realistic than ever.
                    The governors in Civ III can be instructed on what to produce as well as what NEVER to produce, and these can be set on a city-by-city basis, or on a continental or global level
                    <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
                    Play Bumps! No, wait, play Slings!

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                    • #11
                      They have combined the Demographics page with Top five cities
                      They have always been my favorite screens in CivNet while waiting for my turn. Now I don't have to decide what screen to open. , I can open both. This opens new abilities
                      Creator of the Civ3MultiTool

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                      • #12
                        Originally posted by Rhysie
                        Why is he a doofus for asking a question? That seems a very rude attitude to take.
                        He is not a doofus, but what I (and apparently some people) are frustrated here about is that they seem to be deliberately avoiding answers to material questions (like types and number of governments; more info on great leaders; minor wonders etc.) while answering in great detail questions which are either inconsequential or answers to which are already known/presumed.

                        It is irritating
                        The problem with leadership is inevitably: Who will play God?
                        - Frank Herbert

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                        • #13
                          Originally posted by Martinus
                          but what I (and apparently some people) are frustrated here about is that they seem to be deliberately avoiding answers to material questions (like types and number of governments; more info on great leaders; minor wonders etc.) while answering in great detail questions which are either inconsequential or answers to which are already known/presumed.

                          It is irritating
                          But this is not the fault of those asking questions. It is the fault of the developer and the publisher. So there is no reason to call they person asking the question a doofus. Plus, I am interested in that screen although I wish they would answer the MP question but it appears they won't.
                          About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

                          Comment


                          • #14
                            Hopefully they'll fix the part where it says "1 children" on the Top 5 Cities screen. A minor detail, but the kind of programming I expect from CTP, not Firaxis.

                            Comment


                            • #15
                              Originally posted by saracen31
                              Hopefully they'll fix the part where it says "1 children" on the Top 5 Cities screen. A minor detail, but the kind of programming I expect from CTP, not Firaxis.

                              It might not be a bug, some countries do have average family sizes with less than 2 children. If it weren't for immigration then many of these countries would shrink in size, and if I remember correctly there are already some which are shrinking in population.

                              It does seem unlikely that a country would be shedding half of its population every generation in a game of civ though.

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