First when Civilization III was announced, there was no specific release date, but "somewhere early 2002"... Civilization III is a game, and the game includes singleplayer AND MULTIPLAYER.
What before looked like an awesome game that was well worth waiting for, because of the work done, the quality of it, and knowing that it would be done 110% before it released, now more looks like a 80% finished game, that is being rushed out as fast as possible just to get the $$$ quicker...
I DOUBT that anyone would NOT buy the game if they had to wait until the multiplayer part was finished, I doubt it very much... They would only have managed to build up a larger crowd of interested potential buyers - satisfied buyers - that knew that the game they bought were a FULL VERSION of the game... Look what happened to Black & White, look what happened to Anarchy Online... Games that was released before they were 100% done... And there is more...
Alpha Centauri was a game with, well, 3 large patches if I am correct (v2.0, v3.0, v4.0)... There were lots of discussion about them, remembering tons of post at the "official" AC forums... I then reffered to Diablo II as a game that did lots of work pre-release to clear out all bugs before they released it... They sure did, but now we are up to 9 patches there as well (including expansion), and they even sent out the first patch - i think it was a day BEFORE release - not 100% sure...
What this tells me is that a game today cant be made bug-free... They are very complex compared to games like (well Civilization I for one)...
So, fine, it is much easier now for most gamers to get hands of a patch than before, so what if they fix some minor bugs after release, as long as the game is well playable... This sentence could have been taken from a Blizzard worker, but is made up entirely by myself: "Sure, there were still some bugs in Diablo II, but at least we included all the features that made the game what it is".
Give us the game, Firaxis... Don't push your release just to give us a part of it.
Kristian Foshaug,
webmaster at Civilization Nation
What before looked like an awesome game that was well worth waiting for, because of the work done, the quality of it, and knowing that it would be done 110% before it released, now more looks like a 80% finished game, that is being rushed out as fast as possible just to get the $$$ quicker...
I DOUBT that anyone would NOT buy the game if they had to wait until the multiplayer part was finished, I doubt it very much... They would only have managed to build up a larger crowd of interested potential buyers - satisfied buyers - that knew that the game they bought were a FULL VERSION of the game... Look what happened to Black & White, look what happened to Anarchy Online... Games that was released before they were 100% done... And there is more...
Alpha Centauri was a game with, well, 3 large patches if I am correct (v2.0, v3.0, v4.0)... There were lots of discussion about them, remembering tons of post at the "official" AC forums... I then reffered to Diablo II as a game that did lots of work pre-release to clear out all bugs before they released it... They sure did, but now we are up to 9 patches there as well (including expansion), and they even sent out the first patch - i think it was a day BEFORE release - not 100% sure...
What this tells me is that a game today cant be made bug-free... They are very complex compared to games like (well Civilization I for one)...
So, fine, it is much easier now for most gamers to get hands of a patch than before, so what if they fix some minor bugs after release, as long as the game is well playable... This sentence could have been taken from a Blizzard worker, but is made up entirely by myself: "Sure, there were still some bugs in Diablo II, but at least we included all the features that made the game what it is".
Give us the game, Firaxis... Don't push your release just to give us a part of it.
Kristian Foshaug,
webmaster at Civilization Nation
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