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An Alexander-slash through the Golden Age-knot?

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  • An Alexander-slash through the Golden Age-knot?

    An Alexander-slash throught the Golden Age-knot, would be:

    Make Golden Age available as an free-to-trigger option, with the first ever produced civ-specific unit - then let the to player decide for himself when her wants to launch it. HOWEVER - Golden Ages should only be triggable within the era that civ-specific unit belongs to, whether it be ancient -> middle age - > industrial -> modern age.

  • #2
    Ok, I throw in a bump-reply and see what happens.

    Comment


    • #3
      What I always thought as the ideal solution to thids dillema is for the player (and the AI) to initiate their GA whenever they want.

      It is a strategic choice, not a consequence.

      BTW, I liked your metaphore Ralf

      Comment


      • #4
        It is a strategic choice, not a consequence.

        I know its only a game, but no civ in history chose their golden age. It just happened, almost by accident.
        One day Canada will rule the world, and then we'll all be sorry.

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        • #5
          I'm going to quote something from me to state my opinion on this.

          "I hope you don't get a choice on whether or not you want to have your golden age. It should just happen and you should not have any complaints about it. If you want to make having your golden age a very complex strategy then plan your building of wonders and fighting with UU accordingly. Having a free choice of accepting your goldeng age will lead to most human civs receiving their golden age in modern times. Only humans will receive the golden age in modern times by non default because the AI will always choose yes. You should receive your golden age when you are supposed to receive your golden age."
          However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

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          • #6
            It IS a game, but since you went into history BC then you know that Firaxis took the name «Golden Age» from the only one that ever was: the «Golden Century of Athens» under the leadership of Pericles and involved only Athens and secondarily only its aegean empire.

            It was definetily not an accident, too many factors contributed.

            On the other hand of course Athens didn't «chose» it to happen then and there.

            But it's only a game. I think choosing it enhances the strategic element. Having a bazilion things happening in order to get a GA will orient most of the game towards achieving it and will undermine other great aspects INMO.

            Comment


            • #7
              But it's only a game. I think choosing it enhances the strategic element.
              It's not going to be very strategic since every human player is going to choose the modern times and the AI will always choose yes when the chance of having a golden age presents itself. Not very strategic in my opinion, in fact it's a bit lame.
              However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

              Comment


              • #8
                OK, by "accident" was the wrong word. Thing is, if in history a nation could choose when to have a golden age, it should presumably also have the ability to choose to have one permanently. Which obviusly is not true.

                Basically, I would prefer to see a ""random" element to golden ages, not a choice in when you have it.

                By random I mean not user-chosen.
                One day Canada will rule the world, and then we'll all be sorry.

                Comment


                • #9
                  So why not pick a civ that reflects when you want your Golden Age to happen? That's a strategic choice, innit?
                  Världsstad - Dom lokala genrenas vän
                  Mick102, 102,3 Umeå, Måndagar 20-21

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                  • #10
                    Originally posted by TechWins
                    Having a free choice of accepting your goldeng age will lead to most human civs receiving their golden age in modern times.
                    TechWins - all they have to do make GA's manually triggerable only within the era that the civ-specific unit in question belongs to. For egyptians that mean ancient era only, and for germans that means the modern era only.

                    It's not going to be very strategic since every human player is going to choose the modern times and the AI will always choose yes when the chance of having a golden age presents itself.
                    Did you read my first reply? Again - here is what I wrote: "HOWEVER - Golden Ages should only be triggable within the era that civ-specific unit belongs to, whether it be ancient -> middle age - > industrial -> modern age."

                    Comment


                    • #11
                      Being able to user choose your golden age doesn't make since in realistic terms nor does it make sense in gameplay terms. For realistic terms it's pretty obvious why it doesn't make sense. For gameplay terms in why it doesn't make sense you can look at my previous two posts.
                      However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

                      Comment


                      • #12
                        Techwins,

                        the AI is gpoing to get scre*d even worse if it doesn't have the freedom to choose a GA itself but has to fulfill comlicated requirements.

                        BC,
                        actually A Golden Century (lasted aprox. 100 years) is the cultural result of sucessfuly ending a devastating long war, hugely increasing the trade, improving your defences (more like attacks), having an iron grip on all your conquests etc.

                        A GA it's just the product mainly the cultural product of all that.

                        Random Please God no

                        Snapcase,
                        nope.

                        Comment


                        • #13
                          TechWins - all they have to do make GA's manually triggerable only within the era that the civ-specific unit in question belongs to. For egyptians that mean ancient era only, and for germans that means the modern era only.
                          What is the point in it? All you are going to do now is choose to have your golden age right before you advance into the next time period. You will do this because that will be the time when you will have the most cities to be effected by the GA.

                          Could you explain to me how this helps the gameplay or makes the game more realistic?
                          However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

                          Comment


                          • #14
                            Originally posted by TechWins
                            All you are going to do now is choose to have your golden age right before you advance into the next time period. You will do this because that will be the time when you will have the most cities to be effected by the GA.
                            No, I dont agree at all.

                            The player might prepare an invasion, or he might suddenly face an invasion himself. Or he must unexpectedly help out an trusted ally with increased production (like US did to England during WW-2). Or he must quickly build/rebuild destroyed infrastructure in order to upheave several city-riots. Or boost production in order to secure especially prized Great Wonders, or quickly build several mini-wonders simultaneously. All these things can happen both early and mid-through any specific era - and if the player wants that, he should be able to trigger GA instantly.

                            Could you explain to me how this helps the gameplay or makes the game more realistic?
                            It adds more strategy-control, thus improving gameplay. Also, this trigger-mechanism is much more fair & equal to everybody regardless contrasting playingstyles and differently prefered victory-conditions. Currently, the player cannot use hes specific units successfully in battles without automatically/beyond control, getting a Golden Age stuffed down his throat. How fun & intuitive is that? And the current Great Wonder-trigger is also too easy preventable, so most civs are more or less stuck with that automatic unit-trigger.
                            Last edited by Ralf; September 8, 2001, 16:58.

                            Comment


                            • #15
                              Originally posted by TechWins
                              Being able to user choose your golden age doesn't make since in realistic terms...
                              Can a single citizen make it a "user-choice" to overturn his own country from a stable democracy to communism (or whatever) - free at will? Well, he can do that if he playes Civ.

                              So much for realism. Its only a game although a great one. By the way: switching back from democracy/republic to communism, monachy (not to mention despotism) should be a whole lote more difficult then it was in Civ-2. No more "tactical government-switching". But thats another issue.

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