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Wonders of the World now require RESOURCES TO BUILD!!

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  • Wonders of the World now require RESOURCES TO BUILD!!

    Here's a snippet from the translated version of the German video


    "With this new trade system you trade with friendly civs in culture, technologies, units, cities or one of the 30 resources with whom you can build the old or the new wonders used in Civ III. "


    Obviously, this is huge and adds untold layers of strategy to "the old wonder races". Theoretically, if a small empire gains a large majority of the materials needed to build a certain key wonder, than they can go from rags to riches over night.
    Great, great stuff...the plot ever thickens on the tale of Civ 3
    http://monkspider.blogspot.com/

  • #2
    Re: Wonders of the World now require RESOURCES TO BUILD!!

    Originally posted by monkspider
    "With this new trade system you trade with friendly civs in culture, technologies, units, cities or one of the 30 resources with whom you can build the old or the new wonders used in Civ III. "
    Wonderful stuff!!
    Rome rules

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    • #3
      Hmmm, sounds interesting...
      Speaking of Erith:

      "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

      Comment


      • #4
        This is definately a good thing - makes the wonders race all that more interesting, and not so *easy*
        If the voices in my head paid rent, I'd be a very rich man

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        • #5
          This is definitely a step in the right direction for Civ3!

          And I hope Firaxis take the resources thing as far as they can... I mean, I don't want a single wonder, even if it's ancient, to be built only with shields...

          "An intellectual is a man who doesn't know how to park a bike"
          - Spiro T. Agnew

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          • #6
            The resource system is really the best thing that could happen with the sequel to civ 2 !
            For sure in combination with diplomacy !

            Second to the resource system is the culture system !

            I'm really positive about civ3 !!!
            Now I have to decide to wait for civ3 ordinary to be released in Europe 3 weeks after the release in the US or to purchase the special edition over the internet............
            Formerly known as "CyberShy"
            Carpe Diem tamen Memento Mori

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            • #7
              Re: Wonders of the World now require RESOURCES TO BUILD!!

              Originally posted by monkspider
              or one of the 30 resources with whom you can build the old or the new wonders used in Civ III
              30 resources?? I thought there were only 24 and of those, only 8 were useful for building stuff with... Wish we knew more about these resources, sounds like they will be *very* useful in terms of gameplay
              I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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              • #8
                Oh my!

                No more of stupid AI 1-pop city building a wonder in 1 turn.

                That better do not happen!
                (\__/) 07/07/1937 - Never forget
                (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                (")_(") "Starting the fire from within."

                Comment


                • #9
                  Good news Ranger, the AI doesn't cheat at all, save Diety level.
                  Check the Finnish article thread for more info.
                  http://monkspider.blogspot.com/

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                  • #10
                    Originally posted by monkspider
                    Good news Ranger, the AI doesn't cheat at all, save Diety level.
                    Check the Finnish article thread for more info.
                    Lets hope cheating human players can restrain themselves also. Some love to routinely exploit unintended cheat-shortcuts - then complain loudly why it is possible for them to play this way. I agree though that Firaxis should plomb as many well known Civ HP-cheats as possible.

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                    • #11
                      30 working resources! (Sounds like Korn469 again) This is excellent!

                      Ralf:

                      How about only allowing play to continue from an Autosave file, which might prevent map peaking. And allowing only one reload per Autosave file to prevent reloading on bad huts or bad combat results? You could still play with different savefiles or more reloads, but you get an asterix on your game score.
                      Best MMORPG on the net: www.cyberdunk.com?ref=310845

                      An eye for an eye leaves the whole world blind. -Gandhi

                      Comment


                      • #12
                        yay

                        Well, now it's going to be a lot harder to catch every wonder. Sounds like an improvement to me... Might actually add some challenge to the game. They're curtailing ICS, but now it seems that OCC will be much tougher than before, since you may not have the resources to build, say, Colossus, or Isaac Newton's College... any takers for a Civ III OCC game? Anyone?

                        And if the AI has been improved to the point that it doesn't need to cheat anymore... Shall I subject it to the Turing Test?

                        Or am I being way too optimistic?*

                        * Yes.
                        oh god how did this get here I am not good with livejournal

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                        • #13
                          Does anyone know exactly how the leader units are going to help build Wonders? Do they help build at a more rapid pace, or do you have to sacrifice the leader or what?

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                          • #14
                            I think that changes like these will improve the game very mush. The more I read, the more I want the game (So stop reading until you can get the game. I can't!)
                            Creator of the Civ3MultiTool

                            Comment


                            • #15
                              I keep seeing references to OCC and I asked a while ago what it was - one city challenge. How are you supposed to win with only one city? Could someone give me an idea/strats or even a link to how this is possible. I don't get it.

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