Yin: GP's the resident whiner lately on the speed of the forums.
Announcement
Collapse
No announcement yet.
Civ3 Movie!!!
Collapse
X
-
12-17-10 Mohamed Bouazizi NEVER FORGET
Stadtluft Macht Frei
Killing it is the new killing it
Ultima Ratio Regum
-
Re: Civ3 Movie!!!
Originally posted by Kyller
shots of modern units (!!!!!) Looks like a tank and a battleship.
What a pity I can't see its statistic data clear enough
BTW, first time I hear The Voice of Sid himself"We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
- Admiral Naismith
Comment
-
Actually, I'm glad the German audience is demanding and making good games like this. It keeps the market alive.
As for GP's whining, I didn't know about that. Buy HEY! YIN A WHINER?! Never happened before, you know...I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
Comment
-
Re: Civ3 Movie!!!
Originally posted by Kyller
I downloaded and watched the new civ3 movie!! Wow! It includes footage of a settler founding a city, a city expanding its borders, setting priorites in the tech tree (?), diplomacy, a shot of the wonders screen, which includes:
The pyramids
The hanging gardens
The colossus
The great lighthouse
The great library
The oracle
The great wall
Art of War (?)
Sistine chapel
great observatory
Also, the diplomacy screen, and shots of modern units (!!!!!) Looks like a tank and a battleship.
Disclaimer: check by yourself, my eyes and my screen have some limits
Wonders
SETI Program, showed in construction small bottom-right screen (I don't remember if already confirmed)
Units stats
As reflected in game shots: maybe changed by status and/or wonders effects
Battleship (veteran status) 24:8:20 2/4
Galley 1:1:2/3
Advanced Armour (veteran) 24:16(?) 3/3
Settler 0:0 1/1 (this not surprising )
I can't remember the usual sequence I suppose it is Attack Defense health left/max health
If not by my mistake, Battleship has a digit more in statistic: related with long range bombardment?
Please help!"We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
- Admiral Naismith
Comment
-
screenshots
There are some screenshots taken from the video here:
Edit: oops, Adm.Naismith beat me to it!
>With this new trade system you trade with friendly civs in culture, technologies,
>units, cities or one of the 30 resources with whom you can build the old or the
>new wonders used in Civ III
This is the first mention I have heard of special resources being required to build wonders...Last edited by RobC; September 6, 2001, 10:51.
Comment
-
Originally posted by yin26
But HEY! YIN A WHINER?! Never happened before, you know...
And I have a marvellous used car to sell, you know, owned by my old aunt that barely used it once a month..."We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
- Admiral Naismith
Comment
-
I guess since there is going to be no demo, Firaxis is going to need these videos to be put on all the main online magazine sites to just get the word out. Many people like demos before they decide (it is the reason I bought Tropico, Imperialism, and a few others). So the videos are going to be semi-replacements.
So I am waiting for the English video coming soon.About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
Comment
-
Wonder Animations
Looking at the city screen in the video, I noticed that the wonders did not seem to have any animations.
I figured that the wonder animations that are intended to appease the video lovers would appear here but I guess not.
Anyone know where these wonder animations would appear?Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home.
-- (Terry Pratchett & Neil Gaiman, Good Omens)
Comment
-
Re: Wonder Animations
Originally posted by donarumo
Looking at the city screen in the video, I noticed that the wonders did not seem to have any animations.
I figured that the wonder animations that are intended to appease the video lovers would appear here but I guess not.
Anyone know where these wonder animations would appear?"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
Comment
-
There are no cutscene wonder movies like in Civ 2. Only in-game animations (for things like the Great Wall, I would guess). That's been officially verified by the "Ask the Civ Team" page, IIRC.12-17-10 Mohamed Bouazizi NEVER FORGET
Stadtluft Macht Frei
Killing it is the new killing it
Ultima Ratio Regum
Comment
-
From the Gamestar video, you can see great animations, top graphics, and the following 10 Wonders:
* the Pyramids
* the Colossus
* the Hanging Gardens
* the Great Lighthouse
* the Great Library
* the Great Wall
* Sistine Chapel (replacing Michelangelo's Cathedral, I guess)
* the Oracle
* Art of War (replacing Sun Tzu's War Academy, I guess)
* Great Observatory (replacing Copernicus' Observatory, I guess)
You can also see some skyscrapers in the City View screen, behind the Colossus. New minor Wonder?
Comment
-
Originally posted by LaRusso
i mean, SOMEONE sends that material over to all these sites. that SOMEONE may just as well paste it to civ3.com. i wanna one-stop-shop
If they distributed it all on the civ3.com site, then to convey the same amount of excitement to the fans they would have to present it in an extremely excited way, and it would just end up failing and looking false (As there is no way their own webmaster would be _really_ excited by a new screenshot)
Comment
-
My theory I posted about what Firaxis is doing with units stats (posted it when the Egyptians became the Civ of the Week) seems to be true. My theory was that Firaxis was making the ancient units have worse stats while increasing all other ages stats. Why would they do this?
First off, to make gaining the benefits of each new age's units. In civ2 you could survive using ancient units until the modern times came. When the modern times came you cuould then start building your military again. Being able to do that could give you a huge advantage in the long run. Now you will have to build units from each age because of the large gap in units stats between different ages.
Secondly, war will be more appealing in all ages, except in ancient times where it will be equally appealing. War will be more appealing because now your units will have pretty good stats even if it's a knight. I think more strategy might be involved for modern war with the way units stats have been done.
Third, the stats will be more compatible with some new implementations included. Such things as the new movement rule on enemy territory roads/railroads. This might have been very unbalanced with units having poorer stats than what they have in civ3.
Fourth, with the given stats the chance of a "phalanx beating a tank" is more highly improbable. Don't come back with a smart remark saying that the phalanx isn't being included and that's it's now called a spearmen.
Overall, I'm very glad to see it this way.Last edited by TechWins; September 7, 2001, 01:05.However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
Comment
-
A little detail from the city view (http://www.civfanatics.com/civ3image...imson/snap.jpg): Luxuries increase the happiness of up to four citizens per city.
BTW, some new info from the Gamestar Article, found at civfanatics.com:
- New Point System: Your rating is constantly evaluated so you no longer can clean up pollution 10 years before landing on AC since the 100 years of pollution already messed up your rating
- Airstrikes: Later in the game airstrikes allow a selective destruction of specific buildings.
Last, but not least, a screenshot showing a histograph: http://www.civfanatics.com/civ3image...powergraph.jpg.Last edited by lockstep; September 6, 2001, 18:50."As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
Comment
-
It says "Owned by: Babylonians" under each of the wonders!
Would it says this if this was minor wonders? I think not! I think we're looking at 10 of the 12 major wonders? And if this was a combination of minor and major wonders wouldn't it say under each of them if this was minor or major?
Do you think I'm right? - or am I forgetting some fact?
Comment
Comment