Are revolutions still going to work in the same way as civ 1 and 2?
I always thought that they were too easy. A few turns of anarchy was a small price to pay for a more efficient system of government. The revolution left your civ relatively unscarred.
I want counter-revolutionaries seizing control of some of my empires cities and forcing a long civil war. The player is forced to make a genuine decision between an inferior system of government or a long drawn out conflict which could doom their civilisation. Smaller empires will of course have an easier time with revolutions, providing a antidote to 'the strong get even stronger' problem.
If you wanted to change back to say, monarchy, after trying a republic, then the counter-revolutionaries will automatically revert back to your control.
If you wished to end the conflict, you could negotiate a truce and the counter-revolutionaries would turn into a mini-civ, probably to be eventually absorbed by your culture.
Finally, when your government changes, alliances and other pacts would have to be renegotiated and you could ditch alliances without diplomatic penalties.
Not much has been said about revolutions so far, so maybe, just maybe, firaxis have put in a more elaborate system (fingers crossed).
I always thought that they were too easy. A few turns of anarchy was a small price to pay for a more efficient system of government. The revolution left your civ relatively unscarred.
I want counter-revolutionaries seizing control of some of my empires cities and forcing a long civil war. The player is forced to make a genuine decision between an inferior system of government or a long drawn out conflict which could doom their civilisation. Smaller empires will of course have an easier time with revolutions, providing a antidote to 'the strong get even stronger' problem.
If you wanted to change back to say, monarchy, after trying a republic, then the counter-revolutionaries will automatically revert back to your control.
If you wished to end the conflict, you could negotiate a truce and the counter-revolutionaries would turn into a mini-civ, probably to be eventually absorbed by your culture.
Finally, when your government changes, alliances and other pacts would have to be renegotiated and you could ditch alliances without diplomatic penalties.
Not much has been said about revolutions so far, so maybe, just maybe, firaxis have put in a more elaborate system (fingers crossed).
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