Diplomats and Spies are nowhere on the tech tree.
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How will espionage work in civ3?
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Originally posted by tishco
maybe spys are like MoO 2Last edited by Master Marcus; September 2, 2001, 16:52.The art of mastering:"la Maîtrise des caprices du subconscient avant tout".
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I happen to like the way espionage is handled in MoO 1 and 2, very clean and easy to deal with. The Civ way is too many. I have enough units to deal with I don't want them diplomats and spys puzzing around.
The only thing that was good about diplos and/or spies is they make cheap exploring units.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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