I haven´t misunderstood, in Civ3 there will be SUPPORT UNITS, like the catapult, that give special bonus to units stacked with them.
P.e. Catapult stacked with an infantry unit that is attacking a city with city walls reduced the defense bonus that the city walls give to the defenders.
Here are some ideas of other "support units":
SIEGE TOWER: As catapults, should reduce defensive bonus of city walls, fortress and great wall, but don´t do permanent damage to this facilities, as catapults could do.
BALOOM: Increase the range of artillery.
GATLING GUN: The stacked units have x2 defense vs. cavalry.
MACHINE GUN: The stacked units have x2 defense vs. infantry and calvary (unarmoured units).
AT Battery/BAZOOKA: x2 vs. armoured units.
AA Battery: x2 defense vs. air units.
SAM Battery: x2 defense vs. jet air units.
Is this were true, support units could be a way to compensate the big advantage of those who had and army early in the game, simply making the support units bonuses non aplicable to armies stacked wiht them. P.e. Patton is attacking your cities with an army consisting in 2 tanks and 1 mech infantry. You have some infantry units in your city, but you have also 2 Bazooka units. Your infantry units would have x2 defense till they lost 2 combats, making the task harder for Patton´s army.
P.e. Catapult stacked with an infantry unit that is attacking a city with city walls reduced the defense bonus that the city walls give to the defenders.
Here are some ideas of other "support units":
SIEGE TOWER: As catapults, should reduce defensive bonus of city walls, fortress and great wall, but don´t do permanent damage to this facilities, as catapults could do.
BALOOM: Increase the range of artillery.
GATLING GUN: The stacked units have x2 defense vs. cavalry.
MACHINE GUN: The stacked units have x2 defense vs. infantry and calvary (unarmoured units).
AT Battery/BAZOOKA: x2 vs. armoured units.
AA Battery: x2 defense vs. air units.
SAM Battery: x2 defense vs. jet air units.
Is this were true, support units could be a way to compensate the big advantage of those who had and army early in the game, simply making the support units bonuses non aplicable to armies stacked wiht them. P.e. Patton is attacking your cities with an army consisting in 2 tanks and 1 mech infantry. You have some infantry units in your city, but you have also 2 Bazooka units. Your infantry units would have x2 defense till they lost 2 combats, making the task harder for Patton´s army.
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