Hi,
I'm starting to put together a Civ3 scenario in my mind, and need to know which resources are in the game. So, to figure it out, I gathered this image together:
From the website, we know:
"Natural resources are comprised of bonus resources, strategic resources, and luxury resources. Luxury resources are goods that improve the happiness of your cities. Strategic resources are needed to make certain military units (iron, for example, is needed to make the Swordsman or Roman Legion units) Bonus resources are resources like gold that simply produce extra food, commerce, or shields."
Presumably, only strategic and luxury resources can be traded.
* means we know this from an article, the rest are my guesses based on things in the image:
Strategic resources:
Horse*
Iron*
Rubber*
Oil*
Uranium*
white blob (or Uranium?)
Luxury resources:
Silk*
Spice*
Ivory*
Dye
Incense
Beaver
greyish blob
yellow rocks (gold?)
darker rocks
Bonus resources:
Gold*
Game
Grain
Fish
Whale
unknown types:
Wine
Papyrus? Paper?
Gems? Diamonds? (white shining rocks)
Clearly, pictures are changing over time, as one can see with the Incense, Ivory, Wine, Cattle, and Silk graphics at least.
Gold is clearly mentioned in the above quote as a Bonus resource, but there are yellow rocks looking very much like Gold in a queue of Luxury resources. Could it be in both categories?
Rubber took me a while to figure out - what where those dark donuts?? - till I realised it was one tire resting against another.
Beaver must be either Luxury or Strategic cos it appears in a negotiation screen, and I can't see what its strategic use could possibly be, thus is has to be a Luxury resource.
There are no doubt some we haven't seen yet, especially Bonus resources. I'm guessing maybe there are 8 of each kind. I'm also guessing Timber will be a strategic resource needed to build pre-modern ships. Bronze is most likely another. I can't think of any others that make military sense. Anyone have any ideas on some of the questionable pictures?
UNITS
I also threw some units in the picture. It seems to me that either Firaxis is discarding some units that it made graphics for, or there are still surprises in store for us. There is only one North American native civ, yet there are two units for them. Brave #1 looks like a Sioux, and Brave #2 is probably the Iroquois unit. The Iroquois were not famous for horse riding. Then there's what looks like an Arab unit (notice the curved scimtar blade). Even more perplexing, an early shot shows what looks like an AA Gun (modelled on the German 88, it looks like), and a Biplane. Perhaps some of these are for scenarios that will ship with the game, or just got cut.
I also included what I think is the Chinese special unit. I don't know the name, but the Chinese had that style of headgear (as did the Japanese), and shield.
Finally, people were complaining that there's no horse unit after Knight on the tech tree. If you look close at the unit given with Military Tradition, it sure looks like a horse unit to me, probably a Dragoon or Cavalry unit, judging by the time period.
One last wierd thing I noticed. In one screenshot I saw four leaders listed as "available" (shown in the lower right of this picture). Given that the civ in question is the Romans, I'm guessing the second name is Hadrian. What does this pic tell us about the mysterious Leader feature of the game, if anything?
I'm starting to put together a Civ3 scenario in my mind, and need to know which resources are in the game. So, to figure it out, I gathered this image together:
From the website, we know:
"Natural resources are comprised of bonus resources, strategic resources, and luxury resources. Luxury resources are goods that improve the happiness of your cities. Strategic resources are needed to make certain military units (iron, for example, is needed to make the Swordsman or Roman Legion units) Bonus resources are resources like gold that simply produce extra food, commerce, or shields."
Presumably, only strategic and luxury resources can be traded.
* means we know this from an article, the rest are my guesses based on things in the image:
Strategic resources:
Horse*
Iron*
Rubber*
Oil*
Uranium*
white blob (or Uranium?)
Luxury resources:
Silk*
Spice*
Ivory*
Dye
Incense
Beaver
greyish blob
yellow rocks (gold?)
darker rocks
Bonus resources:
Gold*
Game
Grain
Fish
Whale
unknown types:
Wine
Papyrus? Paper?
Gems? Diamonds? (white shining rocks)
Clearly, pictures are changing over time, as one can see with the Incense, Ivory, Wine, Cattle, and Silk graphics at least.
Gold is clearly mentioned in the above quote as a Bonus resource, but there are yellow rocks looking very much like Gold in a queue of Luxury resources. Could it be in both categories?
Rubber took me a while to figure out - what where those dark donuts?? - till I realised it was one tire resting against another.
Beaver must be either Luxury or Strategic cos it appears in a negotiation screen, and I can't see what its strategic use could possibly be, thus is has to be a Luxury resource.
There are no doubt some we haven't seen yet, especially Bonus resources. I'm guessing maybe there are 8 of each kind. I'm also guessing Timber will be a strategic resource needed to build pre-modern ships. Bronze is most likely another. I can't think of any others that make military sense. Anyone have any ideas on some of the questionable pictures?
UNITS
I also threw some units in the picture. It seems to me that either Firaxis is discarding some units that it made graphics for, or there are still surprises in store for us. There is only one North American native civ, yet there are two units for them. Brave #1 looks like a Sioux, and Brave #2 is probably the Iroquois unit. The Iroquois were not famous for horse riding. Then there's what looks like an Arab unit (notice the curved scimtar blade). Even more perplexing, an early shot shows what looks like an AA Gun (modelled on the German 88, it looks like), and a Biplane. Perhaps some of these are for scenarios that will ship with the game, or just got cut.
I also included what I think is the Chinese special unit. I don't know the name, but the Chinese had that style of headgear (as did the Japanese), and shield.
Finally, people were complaining that there's no horse unit after Knight on the tech tree. If you look close at the unit given with Military Tradition, it sure looks like a horse unit to me, probably a Dragoon or Cavalry unit, judging by the time period.
One last wierd thing I noticed. In one screenshot I saw four leaders listed as "available" (shown in the lower right of this picture). Given that the civ in question is the Romans, I'm guessing the second name is Hadrian. What does this pic tell us about the mysterious Leader feature of the game, if anything?
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