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Starting Position Spoilers

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  • Starting Position Spoilers

    One thing I always hated in Civ II was if you started a game with just mining, irrigation and roads, you were on a sweet, large continent with no enemies immediately nearby.

    If you started the game with Alphabet, Bronze Working, Pottery, etc, etc, you always knew you were on a small island, or in the middle of a tundra or desert, or had enemies all over you.

    I know the additional techs were given to balance the game and give players with crappy starting positions a chance, but isn't there some other way to do this without giving it away before terrain is revealed? Kinda spoils the sense of discovery for me when I pretty much already know based on my starting techs what kind of position I'm in.

    And another thing, Firaxis: I just played a game of Civ II where as soon as I started the game (in 4000 BC) a message popped up saying I was the 5th largest civilization. Considering I was playing on "random number of civs" and enjoy the element of surprise, that's kind of a big giveaway to me, isn't it? Heck yeah, I'll go straight for the Great Library if I know that many civs are involved. I wouldn't know to do that if I hadn't gotten that dumb message screen way too early in the game. Wait till I am aware of these civs before ranking me!!

  • #2
    I agree, it would be more fun (and more realistic) for the rankings to only take into account those Civs you know...

    Advisor "Sire, of the 2 civilizations that we know of, we are the 2nd largest in the world!"

    Something like that
    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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    • #3
      I agree, but there should be an option, like if you already know how many civs there are, you know what I mean? some people LIKE the info..
      And God said "let there be light." And there was dark. And God said "Damn, I hate it when that happens." - Admiral

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      • #4
        That always did bother me, but we need some stats.

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        • #5
          Stats are fine, I just don't want any spoilers before I know what I'm dealing with - let me find out myself.

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          • #6
            And if you hit F8 you know most of your opponents. Anyway in civ3 civs have civ specific starting techs, so thats one spoiler less.

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            • #7
              I wonder if they'll give additional starting techs to the guy who starts out on a 5 X 5 desert island.

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              • #8
                There are ways around it. For example, put additional goodie hunts near players who need help, and fix these huts so certain good things come out of them
                (\__/) 07/07/1937 - Never forget
                (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                (")_(") "Starting the fire from within."

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                • #9
                  Originally posted by Skanky Burns
                  Advisor "Sire, of the 2 civilizations that we know of, we are the 2nd largest in the world!"
                  What if you have met no-one, should we pessimist or optimist?:

                  "Sire, we are the the most technologically advanced empire in the known world"

                  or

                  "Sire, we are the stupidest nation yet found on Earth."

                  One day Canada will rule the world, and then we'll all be sorry.

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                  • #10
                    Well to be blunt with you, I found the map generator in Civ2 to be awful, it generated these horrible straggly landmasses. SMAC was better because it formed decent continents. Hopefully Civ3 will have a decent map generator which will produce more even starting points...
                    Speaking of Erith:

                    "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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                    • #11
                      Big Crunch, id say they would go with optimist... you know... the whole "Shoot the messanger" sort of thing... They stat guy would want to keep his head on top of his neck

                      I agree that we need stats, but i think we shouldnt know about other civs until we know other civs, at least met a unit or city of theirs.

                      I like hearing about other civilizations kicking the bucket tho
                      I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                      • #12
                        Originally posted by Provost Harrison
                        Well to be blunt with you, I found the map generator in Civ2 to be awful, it generated these horrible straggly landmasses. SMAC was better because it formed decent continents. Hopefully Civ3 will have a decent map generator which will produce more even starting points...
                        We already know from the screenshots and FIRAXIS comments that the terrain generator in CIV3 is much better than the CIV2 one.
                        None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

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                        • #13
                          I don't like the random map generator in Civ 2 it always messes up my perfectly arranged cities
                          (\__/) 07/07/1937 - Never forget
                          (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                          (")_(") "Starting the fire from within."

                          Comment

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