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*sniff*? What is rotten? Argh! The Screenshots!!

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  • *sniff*? What is rotten? Argh! The Screenshots!!

    Firaxis!! Three weeks from the site openning and the screenshots are the SAME!

    By the way....

    I'm very interested in know how many city types are,
    I believe that there are 5 cultural types:

    Native American, Classical, Bronze Age, European Medieval and Oriental.

    And 2 extra types: Industrial and Modern.

    But the problem is that some types are used by some civs, and another ones not, the city evolution could be customable for each civ? I propose the following basic types:

    1.- Barracks,
    2.- Grecorroman Classical,
    3.- Oriental,
    4.- Precolombian,
    5.- Mesopotamia-Egypt (Monolitical Bronze Age),
    6.- European Middle Age,
    7.- Arabian Classical-Middle Age,
    8.- Renaissance-Colonial,
    9.- Industrial,
    10.- Modern.

    For example, Aztecs could be:

    Barracks -> Precolombian -> Renaissance-Colonial -> Industrial Modern.

    Egyptians, Babylonians, Persians:

    Barracks -> Mesopotamia -> Arabian Classical - Middle Ages -> Industrial -> Modern.

    Indians:

    Barracks -> Mesopotamia -> Renaissance-Colonial -> Industrial -> Modern.

    Greeks, Romans:

    Barracks -> Grecorromans Classical -> Renaissance-Colonial -> Industrial -> Modern. (Italians/Romans and Greeks haven't truly "castles", more renaissance palaces!!)

    Chinese, Japanese:

    Barracks -> Oriental -> Industrail -> Modern. (China probably without Industrial, its development is really fast and modern)

    Iroquois, Zulus:

    Barracks -> Renaissance-Colonial -> Industrial (??) -> Modern (??)

    Americans:

    Renaissance-Colonial -> Industrial -> Modern (They haven't any castle! No castles and NO CLASSICAL TEMPLES!! Washington City Rome-copy Style isn't the basis of all american cities!!!)

    French, Germans, Russians, English:

    Barracks -> European Middle-Age -> Renaissance-Colonial -> Industrial -> Modern

    I believe that this model is more realistic, not all the civs have the same architechture evolution!!!

    Seeing your (OLD!!!) screenshots I think that you have the same idea, is correct?
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  • #2
    What exactly are you complaining about?!? Are you saying you don't like the screenshots?

    The screenshots at the official site are brand newcompared to the previews. You can know because if you look closely you will see that the placeholder stuff has been replaced with the final graphics! If you ask me, the graphics are a MEGA improvement over civ2, and the interface is awesome. Obviously, static screenshots don't convey the full picture. But I think that the graphics combined with the animations, will make civ3 look pretty nice! But that is just my opinion
    'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
    G'Kar - from Babylon 5 episode "Z'ha'dum"

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    • #3
      Originally posted by The diplomat
      What exactly are you complaining about?!? Are you saying you don't like the screenshots?
      Nonononooooooooo! I said that are THE SAME ONES than three weeks ago, when the ite opens. Civ III graphics are OK, the problem is that the screenshots ARE THE SAME!!! They updated a lot of things but them no. Only is this.

      The true message is the 95% of the rest of the text.
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      • #4
        Well I think that the screenshots look nice as they are, and Firaxis have already stated on many occasions that still screenshots do not do justice to the game which is very much animated...
        Speaking of Erith:

        "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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        • #5
          the animation screeen saver wuz cool, and good sounds apart from the ship and the horse which galloped, stopped and galloped again.
          Just my 2p.
          Which is more than a 2 cents, about one cent more.
          Which shows you learn something every day.
          formerlyanon@hotmail.com

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          • #6
            I reckon most people will turn off the animations after half a dozen games or so. Too distracting

            Do the animations help?
            (\__/) 07/07/1937 - Never forget
            (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
            (")_(") "Starting the fire from within."

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            • #7
              I have no plans to turn the animations off in civ3. They are a part of the game. They add to the feel.

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              • #8
                I agree with xo, there is a need for more types of art for blgs. I read through your mesasge and I like your choice of styles. I hope Fireaxis is watching!
                "He who lacks the romanticsm to believe that love triumphs any corporal happiness has sold his soul, whether for it he recieved an entire kingdom or a single silver coin."
                -Soren Kierkegaard, Fear and Trembling

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                • #9
                  If the animations slow the game down, then they are gone, otherwise ill keep them
                  I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                  • #10
                    In test of time there were animations and I never turned them off, they added flavor to the game.

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