Originally posted by Provost Harrison
From what I spotted from the screenshots, I think I know what arts are. In civ2 you could divide up your income between science, luxuries and taxes. You do the same in civ3 of course. But of course luxuries are something totally different; traded commodities that offset unhappiness. I think the civ3 name for the earlier civ concept of 'luxuries' is now 'art'
Makes sense, doesn't it?
From what I spotted from the screenshots, I think I know what arts are. In civ2 you could divide up your income between science, luxuries and taxes. You do the same in civ3 of course. But of course luxuries are something totally different; traded commodities that offset unhappiness. I think the civ3 name for the earlier civ concept of 'luxuries' is now 'art'

You can see that Commerce indicator divide the entry to Treasure (40%) and Research (60%). No art in view, I'm sorry

I remember an old screen mentioning Art in a vertical column of a table, but ...

I'm still wondering about the effect of Great People that aren't Great General: may be they add Art point to the Culture grand total.
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