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  • Free Trade between Civs

    Now, I know that trade in Civ III will be empire and not city based, which is a great improvement. But, I assume correctly, you can trade only SPECIFIC commodities through specific treaties specific civs.

    Well, what about Free Trade in which you can trade ANYTHING automatically as you need them with a civ whom you signed a free trade agreement like NAFTA or the EU?

    The way I can see this working is that the civs who are in the pact have the commodities for their personal use. If I am producing, lets say a Mech. Inf and I need oil. I cue the unit up, and I automatically send gold over the my free trade partner and obatin the oil that I need for the unit. No special agreement. I pay my partner for the resource and get my unit automatically. In this way the member civs can have economic booms. If I am at war with somebody and need oil for my armour, I start building armour and pay my parter civ money for the oil needed automatically. They make money off my demand. It would be in their best interests for me to continue my war because they are benefiting from my trade. A historical precedence for such an occurance is the US Lend-Lease Act with Britain and the USSR in WWII. The US has the industry to build the armarments and therefore benefits from British and Soviet consumption. This model would add another layer the Civ III depth. Of course, the civs would have to be EXTREMELY friendly to each other and possibly have a traditional alliance before the have the option for a free trade agreement. Who knows, maybe this could be the jumping off point for a union between the member civs, a la European Union.

    What you all think?

    If Firaxis would like to respond (which I doubt ) they are more than welcome to.


    Vitmore
    "We should not go out and conquer the people, but give them no other choice in their minds but to be conquered." - Me

  • #2
    That'd be nice, though I think it'd be important for all sides to be able to control how many of which resources are available to their allies, and also set the prices that they cost.
    Rethink Refuse Reduce Reuse

    Do It Ourselves

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    • #3
      good idea... as long as its just an option and not the whole trade system. which is what i think u were implying.
      Second official member of OfAPeCiClu [as of 27-07-2001 12:13pm]: We will force firaxis to make a GOOD game through our sheer negativity!

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      • #4
        I think this is a craking idea. Civ's in the free trade then can forces others into the freetrade pac. Forming big unions and the civ with the greatest culture wins by slow asimalation.

        No need for war but total world domanation.

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        • #5
          But what about this?

          Say 3 civs are in the pact, and one civ has a single supply of oil. Both other nations in the pact are in a war, and both require the oil in order to build tanks. Who gets the oil? What if all three nations are fighting a war?

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          • #6
            I don't think they'd be able to be in a pact while at war, they should at the very least require a non agression pact.

            As for 2 civs competing for 1 resource, maybe they can bid against eachother, offering more payment in return so that they can have access to that resource.... but that would be pretty much like how it is already supposed to work through negotiations.
            Rethink Refuse Reduce Reuse

            Do It Ourselves

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            • #7
              Sorry, I didn't word that very well. I meant the civs in the pact were at war with civ(s) not in the pact.

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              • #8
                Tricky. Do you have to stock pile a resouce say 5 oil to build one tank. Or is it just that your civ has to have a supply of oil??

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                • #9
                  The whole ppoint of the free trade pact is to stop bidding so all civ's involed buy the oil at the same price if there are storages the price gos up for all.

                  This may lead to tensions in the pact and the civ with the oil leaves and takes the oil with them force the other civs to attack !

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                  • #10
                    Vitmore, I’m all for the concept. Perhaps there could be a type of economic victory. Perhaps economic prosperity could lead to population shifts just as the cultural value does. After all people follow the jobs / money.

                    Further to your Lend Lease analogy, trade in good requires the transportation of the commodities from the producer to the purchaser. Let us not forget the damage caused by German U boats in the early war years (and in the years preceding US involvement in WW II).

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                    • #11
                      About competing for resources, I don't think that should be an issue. Any partner civ have access tot he resources according to their relative demands. Of course Civ A, who is at war, is going to get more oil than Civ B, just because A's demand is so much more. I'm not sure if resources are finite in Civ III or not. If they are infinite, then the question of how the resources should be partitioned shouldn't even matter.

                      About the prices, I don't know how involved Civ III is about pricing. The game would be MUCH more complicated for the user if s/he had to set prices for all commodities. So I would think prices may go up as a civ gets farther along the technological process (inflation?), or the prices stay the same through out the game. Or the game can automatically adjust prices based on demand from other civs. The whole point of the is model is to simulate the fluidity and laissez-faire characteristics of free trade agreements.

                      About Lend-Lease, Pagan, you are quite correct about the damage done by German U-boats, but this model would not use any units to transport goods a la Civ II. The Lend-Lease analogy was just to illustrate the supply/demand of the free trade model. Perhaps there can be an option for a belligerant to the free trade/military alliance to interupt their trade in war? In an effort to break it up?


                      Vitmore
                      "We should not go out and conquer the people, but give them no other choice in their minds but to be conquered." - Me

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                      • #12
                        Usually "free trade" means no traiff barriers, not your partner will automatically sell you whatever you want.
                        (\__/) 07/07/1937 - Never forget
                        (='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
                        (")_(") "Starting the fire from within."

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                        • #13
                          What about diplomatic options? Will there be any way to "force" civs into trade pacts besides threatening war? Will this even be possible in the first place because I know the diplomatic options have been enhanced but I still haven't heard any info from Firaxis of the ability to make ultamatums-ex. " Dare to enter into a trade pact with X and we will crush you!" or "If you dare enter the territory of our economic allies the Americans, we will destroy you!"??? Ultamatums should be able to go beyond the barbaric well-known ultamatums from civ2 such as the popular, "Give us Pottery or we will annihilate your pathetic civilization!" It is clear that diplomacy and trade will be extremely intertwined so I only hope we will be given many economic options in the diplomacy model.
                          These are the voyages of the starship Tical...

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                          • #14
                            Test.
                            My sorry excuse for a website

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                            • #15
                              Originally posted by Urban Ranger
                              Usually "free trade" means no traiff barriers, not your partner will automatically sell you whatever you want.

                              True. But in the Civ games there are no tarriffs in the first place on goods. Only their value, the civs don't control how much they cost. When I say "free trade" for Civ III, I mean trading without having to open up the diplo screen and having to negotiate for a resource everytime you need and have the possibility of being turned down. In free trade, you have uncurtailed access to the resource anytime, unless you cannot pay the regular "market" or default prices for it. So, it's not like you would be getting the resources for free. No way, that would be to easy.

                              Vitmore

                              P.S. no tarriff barriers and partner civ automatically selling you whatever is the same thing, yes? At least in the limited bounds of Civ III?
                              "We should not go out and conquer the people, but give them no other choice in their minds but to be conquered." - Me

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