java4me
i am almost certain that civ3 will have ICBMs that can stikre anywhere on the map...from the screen shots civ3 is going to have three missile units and i suspect these units to be a conventional cruise missile, a nuclear cruise missile, and an ICBM...i really don't think silos are going to be a tile improvement, because on the tech chart you can see the fortifications, bridge (possibly canal), and railroad tile improvements but silos aren't there, and hopefully there will be M.A.D. in the game and that it will work in multiplayer
as for SDI i think it will be a mini wonder made available by integrated defense and it will protect your civ from all nuclear attacks
i am almost certain that civ3 will have ICBMs that can stikre anywhere on the map...from the screen shots civ3 is going to have three missile units and i suspect these units to be a conventional cruise missile, a nuclear cruise missile, and an ICBM...i really don't think silos are going to be a tile improvement, because on the tech chart you can see the fortifications, bridge (possibly canal), and railroad tile improvements but silos aren't there, and hopefully there will be M.A.D. in the game and that it will work in multiplayer
as for SDI i think it will be a mini wonder made available by integrated defense and it will protect your civ from all nuclear attacks
and well, in human history...they aren't any missiles silos in Towns, are they??
So silos might be in there I suppose
I just don't understand the need for silos at all. I've never thought of the "city" as an actual city on the map but more the general location of serious population density. And the "scale" of CIV even on the largest maps would allow that a city square would about the size of Washintong State... plenty of room to pretend in your own mind that a "silo" exists somewhere other than "in the city of Seattle."
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