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different turn #s to discover techs
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different turn #s to discover techs
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Hey did you ever notice my thread, Tech Tree?
I've also seen some sign of possbily being able to research two things at once, go to Snapcase's thread (The *Complete* Tech Tree - Discuss) to read more.However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
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Sorry TechWins, I didn't see it. Thought it was about other stuff, though I should have thought it may have come up in such a topic. Silly me.
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I like this, where different techs have fixed values (of course all are dependent on difficulty level and other similar factors). I am very pleased to see this implemented. It was one of those things I would have requested in the tech tree but never quite remembered to suggest...nice one Firaxis!Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
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