Announcement

Collapse
No announcement yet.

Governments ...and....Nuclear Strikes ??

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Governments ...and....Nuclear Strikes ??

    I wonder what Government Types are in Civ3......hopefully more than our "known" ones!!

    My list would be in order of timeline:

    Direct Democracy (Greeks)
    Socialism (stone age)
    Despotism (was very very later)
    Monarchy (too!)
    Republic
    Fundamentalism (for the real sick ones! )
    Democracy
    Royal Democracy (like UK)
    Military Dictatorship (Fascism-like) (army-state)
    Police-State (Good rates, but pressured "touch" and no freedom)
    Parlamentary Democracy (as today)

    and some examples like in Call to power II

    About Nuclear Strikes!!
    The game and especially the Modern Age would be very very boring and not very good without
    "Pre-Targetting" Missiles!
    Mobile Nuclear Missile Launchers...
    Missile Silos etc.

    M.A.D. is a historian COLD WAR effect that MUST BE IN THE GAME!!!

    Otherwise i wouldnt understand Americans are in and have a culture and cold war history would be left out....

    Greez


  • #2
    Hmm

    ??

    Comment


    • #3
      the governemnt list is confirmed.

      take the civ2 list, take out fundamentalism, and add nationalism.

      in nationlism you can "gear" your economy for war (reduced units / war structure costs) or peace (other stff reduced price)

      and theres no M.A.D. as far as i know. infact Korn seems rather perturbed about it
      "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
      - Ender, from Ender's Game by Orson Scott Card

      Comment


      • #4
        Thank you for your answer!

        Is there any way I can modify or ADD new Governments with the shipped editor or do I really need to stay with CTP2 ?

        And what about the "Pre-select targetting" Missile Effect ??

        Also added kinda in CTP2...

        If it wont be featured...the best strategy game ever is a whole lie!!

        Comment


        • #5
          Hey uffty, i can say with almost absolute certainity that you will be able to add new gov'ts to Civ 3, you were even able to in Civ 2, so i doubt that Firaxis would take away that ability.
          While we're on the subject of CTP2 though, as much as i love the game, the governments in that game were the greatest disappointment for me. Although there were lots of them, they were all static and no real personality. In Civ 2 all the governments have a certain "feel" to them, which is a trend I hope civ 3 continues. Just the same, i can't wait until an editor adds gov'ts like Virtual Democracy and Theocracy though.
          http://monkspider.blogspot.com/

          Comment


          • #6
            I can't remember if was a Firaxis member posting here or quoted in a preview, but he said that the nuclear weapons are divided up into 2 sorts, tactical units ala Civ2 and big ICBMs that can hit anywhere on the map. It didn't mention MAD, though it did say that the nuclear age is a period that is not won, so much as survived.

            Comment


            • #7
              Originally posted by SerapisIV
              I can't remember if was a Firaxis member posting here or quoted in a preview, but he said that the nuclear weapons are divided up into 2 sorts, tactical units ala Civ2 and big ICBMs that can hit anywhere on the map. It didn't mention MAD, though it did say that the nuclear age is a period that is not won, so much as survived.
              I was told the same....

              MAD wont be available the way asked for...

              After sending a nuke to take effect...it will last two turns for the "victim" to respond with counter-strikes!!

              Not bad idea i find!
              Saves Memory i guess :-)

              Comment


              • #8
                Well, at least there was no mention of MAD not being in the game. In fact I think that bit on nuke weapons was part of the very little info we have on the modern age. Firaxis has been very tight-lipped on modern age improvements, units, changes, etc. Aside from knowing a few special units like the F-15, we don't know anything past seeing a few screenshots of civs in the early stages of the industrial period, yet still using knights on the maps.

                Comment


                • #9
                  In Civ 2 all the governments have a certain "feel" to them, which is a trend I hope civ 3 continues

                  The problem with Civ2 was the definite hierarchy that meant Democracy was the "top" government form with fundamentalism being used for the endgame bloodbath. I would prefer each government type to have its own strengths and weaknesses and dependent on what gamestyle you want to play - economic, scientific, miltary etc..
                  One day Canada will rule the world, and then we'll all be sorry.

                  Comment


                  • #10
                    Techwins where are you? You should tell UberKruX That Nationalism is NOT a government type!

                    Comment


                    • #11
                      SerapisIV is right firaxis has been keeping information and screenshots from the modern era under tight wraps here is a quote from jeff briggs from firaxis about nukes from the gamespot uk preview found here (this is the article SerapisIV was referring too)



                      So, too, can nuclear weapons, which are set to play a bigger role in Civ III than they did in previous versions. "There are two types of nuclear weapon," says Briggs. "We have ICBMs that can hit anything on the map and tactical nukes which can be put on submarines and launched as cruise missiles. If you think that you can have a war and launch tactical nukes without it escalating to anything more serious you can try it, but it's a challenge in the game just to survive that whole era.

                      "The nuclear war part of the game should be (and this is something that we're working on) something that you come to and pass through. In Civ II it's sort of the end point. When you get nukes, everybody gets nukes and the game is pretty much over. In this game, if you're the first person to get them then you will have an opportunity to benefit, but once everybody else gets them it's unlikely that you can use them and have a successful game."
                      so this sounds like they are planning some kind of M.A.D.

                      why else would you have an advantage if you get them first, but then it becomes unlikely you'll have a successful game once everyone else has them

                      without M.A.D. i think it would be almost impossible for firaxis to implement what they just now said

                      also Paul L who needs Techwins when you have me

                      this is also from the article and it disputes that nationalism is a government

                      Armies come into play in one of two ways. The most common is via the researching of nationalism, one of the few new additions to the tech tree. Once discovered, nationalism enables you to put your economy in one of three different states: mobilised, normal, or peace.
                      also Uffty can you provide any quote as to where you heard they would have two turn nuclear strikes? all i'm saying is that would be SO open to abuse...nuclear missiles wouldn't ever be able to hit an army then, because you could move your troops to safety...also you could sell buildings before it hit your city...it just wouldn't be fair

                      Comment


                      • #12
                        Originally posted by Paul L
                        Techwins where are you? You should tell UberKruX That Nationalism is NOT a government type!
                        i know, nationalism is just a strong love for your country. like ethnocentricism.

                        but in civ terms they made it a govt.
                        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                        - Ender, from Ender's Game by Orson Scott Card

                        Comment


                        • #13
                          No UberKruX it will be a civilization advance not a government

                          Comment


                          • #14
                            Originally posted by Paul L
                            Techwins where are you? You should tell UberKruX That Nationalism is NOT a government type!
                            Maybe so, but, like in Civ2, I don't think they want to use the word 'Facism', which is what I think 'nationalism' in Civ3 is.

                            Comment


                            • #15
                              Well at last someone from Firaxis confirmed that Nationalism is not a government, you silly persons.

                              Comment

                              Working...
                              X