After perusing all the info at the new Civ3.com and the posts here at Apolyton, I am very concerned that fundamental improvements in game play have been sacrificed for the sake of amazing, but ultimately superfluous, graphics. The prime example, I think, is:
Leader Graphics vs. Civ Variety and Customizability
It seems that Firaxis has devoted a great deal of its redesign effort to creating AMAZING LEADER GRAPHICS. These leader graphics not only morph to reveal a leader's every "emotion" but they even "age" as time goes by.
Now, this would be great if it didn't come at a price. But, unfortunately, it seems that the price has been all too high. Let's tally it up:
1) We have even fewer built-in Civs than Civ II when we ought to have had more. Gone are the Spanish, the Mongols, the Celts, the Carthagenians, and the Vikings. Why? Apparently because 16 fancy leader graphics were all they could muster in the time allowed.
2) We (apparently) have no ability to ADD CUSTOM CIVS to the playable mix in a standard, random map game. Why? Apparently because providing a CUSTOM OR GENERIC fancy leader graphic was too burdensome.
3) We can only play with a maximum of 8 Civs/game. Why? Apparently because it is simply not possible to fit more than 7 fancy leader graphics in the diplomacy screen.
So, Civers, which would you rather have -- more built-in Civs, the ability to add CUSTOM CIVS, and more Civs/game OR fancy leader graphics?
To me, these fancy leader graphics hardly compensates for the loss of these three game playing advances. Give me a generic graphic which gives me the basic info I need to know about each leader instead if it will also mean that I can enjoy playing with more Civs, my own CUSTOM civs, and more Civs/game! After all, this game is called "Civilization" NOT "Leaders w/ Morphing and Aging Faces"!
Leader Graphics vs. Civ Variety and Customizability
It seems that Firaxis has devoted a great deal of its redesign effort to creating AMAZING LEADER GRAPHICS. These leader graphics not only morph to reveal a leader's every "emotion" but they even "age" as time goes by.
Now, this would be great if it didn't come at a price. But, unfortunately, it seems that the price has been all too high. Let's tally it up:
1) We have even fewer built-in Civs than Civ II when we ought to have had more. Gone are the Spanish, the Mongols, the Celts, the Carthagenians, and the Vikings. Why? Apparently because 16 fancy leader graphics were all they could muster in the time allowed.
2) We (apparently) have no ability to ADD CUSTOM CIVS to the playable mix in a standard, random map game. Why? Apparently because providing a CUSTOM OR GENERIC fancy leader graphic was too burdensome.
3) We can only play with a maximum of 8 Civs/game. Why? Apparently because it is simply not possible to fit more than 7 fancy leader graphics in the diplomacy screen.
So, Civers, which would you rather have -- more built-in Civs, the ability to add CUSTOM CIVS, and more Civs/game OR fancy leader graphics?
To me, these fancy leader graphics hardly compensates for the loss of these three game playing advances. Give me a generic graphic which gives me the basic info I need to know about each leader instead if it will also mean that I can enjoy playing with more Civs, my own CUSTOM civs, and more Civs/game! After all, this game is called "Civilization" NOT "Leaders w/ Morphing and Aging Faces"!
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