Click on the mountain-range screenshot - furtherst down, to the right. Then check out the colored worldmap-overview and all the white dots.
It seems they have rectified the old Civ-2 problem of some AI-civs just giving up on expansion, despite they having big areas of attractive no-mans-land around them.
(time and time again I have encounted late-game Civ-2 AI-civs having whole big island completely to themselves - still they had not exploited all the available land. Perhaps only half of that land (or less) was covered under any AI city-areas.)
I really hope that above screenshot represents the norm in terms of AI landarea exploitation. My only added advice would be; tweak the AI too try emphesize coustal-cities a little more, as the highest early priority - then let it work inwards.
It seems they have rectified the old Civ-2 problem of some AI-civs just giving up on expansion, despite they having big areas of attractive no-mans-land around them.
(time and time again I have encounted late-game Civ-2 AI-civs having whole big island completely to themselves - still they had not exploited all the available land. Perhaps only half of that land (or less) was covered under any AI city-areas.)
I really hope that above screenshot represents the norm in terms of AI landarea exploitation. My only added advice would be; tweak the AI too try emphesize coustal-cities a little more, as the highest early priority - then let it work inwards.
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