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  • How 'Bout Them Graphics

    These graphics look phenomenal now. They used to look like what I left in the toilet a couple days ago. Now they are amazing. Very clear, precise, and well put together graphics. Go to this page and look at the very bottom right screenshot. The road thing with the mountain is fixed you can now see the cities building orders clearer. Everything just looks so much better. What do you think? Good job Firaxis. You weren't kidding when you said "The most detailed and beautiful art, animations and sound ever found in the genre."! Awesome!
    However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

  • #2
    i think it's now clear that they are going for "art" not "photo-realistic polygons" when it comes to the in-game graphics...
    Co-Founder, Apolyton Civilization Site
    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
    giannopoulos.info: my non-mobile non-photo news & articles blog

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    • #3
      just trying to spoil the party...

      Look at the sixth picture in this gallery and note how that road near Kish is crossing the sea...

      [edit] link wasn't working properly
      Last edited by Colonâ„¢; August 10, 2001, 15:29.
      DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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      • #4
        Originally posted by MarkG
        i think it's now clear that they are going for "art" not "photo-realistic polygons" when it comes to the in-game graphics...
        Our art team very intentionally went for a classic, "painterly" style with the graphics, because we didn't feel the game should look like some 3D, Quake III-powered shooter. (Wow, that was an odd visual, wasn't it??)

        In any case, as I've said in the past, I hope you all wait until the game is finished before passing judgement on the look of it. Things are still being improved, refined, and polished, and the game will look even better by the time it's finished.

        I'm glad you're all enjoying the new screens, though


        Dan
        Dan Magaha
        Firaxis Games, Inc.
        --------------------------

        Comment


        • #5
          The actual map graphics are still mediocre. The other things like the palace and city view, however, look great.
          I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

          "Yin": Your friendly, neighborhood negative cosmic force.

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          • #6
            Thanks Dan for replying because just when I started to get down on things because of Colon you saved the day. The screenshots look very good! I'm not too worried about the road crossing the sea, it will all be fixed like Dan says.

            I like what you've done with the world map small screen. Good idea on making each civs territory appear as their civ color and making non-territory land brown. That is correct right?
            However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

            Comment


            • #7
              "Thanks Dan for replying because just when I started to get down on things because of Colon you saved the day. The screenshots look very good! I'm not too worried about the road crossing the sea, it will all be fixed like Dan says."

              Damn Dan, why didn't you let him shudder a little longer.

              No seriously, they look fine for me, although I'd hope you could add little trunks to those shrubs so that they'd look more like forests.

              I particularily like the city graphics, I think they'll add a lot to the atmosphere.
              DISCLAIMER: the author of the above written texts does not warrant or assume any legal liability or responsibility for any offence and insult; disrespect, arrogance and related forms of demeaning behaviour; discrimination based on race, gender, age, income class, body mass, living area, political voting-record, football fan-ship and musical preference; insensitivity towards material, emotional or spiritual distress; and attempted emotional or financial black-mailing, skirt-chasing or death-threats perceived by the reader of the said written texts.

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              • #8
                The screenshots look AMAZING! WOW, the difference between these screenshots and the old ones that we have been looking is like night and day. They are polished, colorful, simply AMAZING. Did anyone notice the borders actually roll over the hills!

                I can't wait for civ3.

                Now, I am going back to civ3. com, there is just so much to take in. I'll see you guys in a few hours.
                'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
                G'Kar - from Babylon 5 episode "Z'ha'dum"

                Comment


                • #9
                  Still worse than CTP

                  The screen shots show no real improvement over previous ones when it comes to displaying terrain. Its too plain and dull. CTP I/II did a much better job.

                  Also, where is the variability? Where are snow capped mountains, tundra, jungle, etc? Hopefully off-screen.

                  Were any screen shots from non-ancient times? ( I don't recall)
                  Last edited by Slax; August 10, 2001, 00:44.

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                  • #10
                    Originally posted by The diplomat
                    Did anyone notice the borders actually roll over the hills!
                    That's cool I never noticed that!! Very well done Firaxis!!


                    My vote for the graphics is that they look very good. I would have no complaints if they left them as they are.
                    "To live again, to be.........again" Captain Kirk in some Star Trek Episode. (The one with the bad guy named Henok)
                    "One day you may have to think for yourself and heaven help us all when that time comes" Some condescending jerk.

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                    • #11
                      I think they do look very good (as you can tell from my previous posts) but they still need a little polishing. No, there has only been screenshots from the ancient times. Firaxis wants to keep the modern stuff somewhat of a secret. Which is good because I still want some surprises when I play the game. Bye Diplomat have fun.
                      However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

                      Comment


                      • #12
                        Graphics keep getting better, but I'm gonna say something that others have said in other threads many times already:

                        Please improve the irrigation graphic! They still look like chicken scratches.

                        And, as mentioned above, I'm also wondering where the terrain variability is. We've seen many screen shots, yet I can't recall ever seeing any Swamp, Jungle, Tundra, etc... I hope that's cos they're just not ready for unveiling, and not cos they don't exist.

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                        • #13
                          We've seen many screen shots, yet I can't recall ever seeing any Swamp, Jungle, Tundra, etc
                          That could be because of your reason (unvealement) or it could be from strategy. I know when I build most of my cities I try to avoid the 'bad' terrain to maximize my cities capabilities. Firaxis could have just done this when taking these screenshots from their games. So I wouldn't worry about lack of variety in terrain.
                          However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

                          Comment


                          • #14
                            I really like most of the graphics. The Cities look superb both on the world map and especially in the city view But I agree with Slax I found CTP's roads, mountains, and other terrain to be nicer looking. Hopefully this changes.

                            Great atomsphere tho.
                            Accidently left my signature in this post.

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                            • #15
                              The game wouldn't suffer from making the borders a little more subtle. Right now they're harsh and glaring.

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