The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
From the new screenshots we found several interesting stuff
New game stup screen
- You can select your opponents, or have them random
- There are six ways to win: by Domination(occupy a big percentage of land), Diplomatically(get elected like in SMAC), Culturally(have everyone sing Britney Spears songs i suppose), going to Space(Alpha Centauri) and Militarily(kill everyone)
- The difficulty levels are like the Civ2 ones
A cultural win
- (I assume that you got them by your culture) An enemy city revolts and wants to join you. When this happens you get asked if you want to let them join you or not.
City Screen
- The city screen(which appears as an overlay on the main map) uses the civ2 way of showing things, e.g. with icons rather than numbers
Diplomatic relations screen
- You now have a cool screen showing you the relationship and agreements between all civs!
Choosing a discovery
- Making a choice of what you want to research and planning ahead is done easily from a tech-tree screen
Civ1 Palace!
- The Palace is back! (need to say more?)
ASHBERY76, you're unfortunately right....
and why have the the tower of babel when there is the parthenon??
Overall I like the style of the game, it makes me think of Civ 1, but something that bothers me is if its possible to play it windowed, perhaps an option ta have it in full-screen or windowed mode like Championship Manager?
It's candy. Surely there are more important things the NAACP could be boycotting. If the candy were shaped like a burning cross or a black man made of regular chocolate being dragged behind a truck made of white chocolate I could understand the outrage and would share it. - Drosedars
Originally posted by Wille
but something that bothers me is if its possible to play it windowed, perhaps an option ta have it in full-screen or windowed mode like Championship Manager?
i dont think so, with 1024x768 being a requirement....
Originally posted by Wille
Overall I like the style of the game, it makes me think of Civ 1, but something that bothers me is if its possible to play it windowed, perhaps an option ta have it in full-screen or windowed mode like Championship Manager?
The game is not a "windowed" game like Civ II was. Like most other recent games, it runs in its own full-screen window. However, I can tell you that with my own personal experiences with the game so far , it is very ALT-TAB friendly, and you *can* set other apps to "always be on top", so if you want to keep WinAmp, ICQ or AOLIM on top of your screen while playing, you can. I've tried all of these and they all work.
And yes, you can disable the music (and even the sound effects), so you can play your favorite music while you're playing, although there's some really cool music in the game, so I don't know why anyone would
Dan
Dan Magaha
Firaxis Games, Inc.
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*sigh*. Well, I never really believed that they will include us.
I know some folks are disappointed that their civ didn't make it into the game, but this is the perfect opportunity to encourage you to start thinking about how you would create your dream civ with the editors...
Dan
Dan Magaha
Firaxis Games, Inc.
--------------------------
Originally posted by Dan Magaha FIRAXIS
so if you want to keep WinAmp, ICQ or AOLIM on top of your screen while playing, you can. I've tried all of these and they all work.
well, the whole "can we have it in a window" thing is for icq, so i suppose the mp-ers will be happy
And yes, you can disable the music (and even the sound effects), so you can play your favorite music while you're playing, although there's some really cool music in the game, so I don't know why anyone would
does this also mean that you will be able to play without the cd(after starting the game with it)?
We are, of course, taking extra care to ensure that these bonuses and "special units" don't unbalance the game. Civ purists will be able to disable these new features and play with "Classic Civ" rules, but we think they add another level of challenge that most gamers will enjoy.
VERY smart move making that an option, Firaxis. And explicitly nodding toward the balancing issue was very important to say. Good work.
UNIT SUPPORT:
Units are no longer supported by the city that produced them, they are now supported by your civilization as a whole. Depending on your government type, you can support a certain number of units "for free"; after that limit is exceeded, you must pay maintenance per turn for additional units.
Thank God! I think that will go a long way toward helping you feel you run a kingdom and not city states or something. Good work here as well.
GRAPHICS:
Love the palace! I really look forward to that bit of eye-candy. Some of the city-views are spectacular. I've warmed up a bit to the map graphics as well. Not a major improvement there, but I can see the difference and like the direction it is moving.
OVERALL SITE REVIEW:
While the amount of new information was actually rather limited, it did provide enough stuff to think about and, more important, to build a degree of well-founded anticipation. The site design is clean and colorful. Still a lot of recycled stuff from the Firaxis site, but no need to reinvent the wheel I suppose.
Good work, Dan. Will there be a focussed effort for the fans to interact with Firaxis at this point? There is the Ask section, but beyond that?
I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001
"Yin": Your friendly, neighborhood negative cosmic force.
Originally posted by MarkG
well, the whole "can we have it in a window" thing is for icq, so i suppose the mp-ers will be happy
And yes, you can disable the music (and even the sound effects), so you can play your favorite music while you're playing, although there's some really cool music in the game, so I don't know why anyone would
does this also mean that you will be able to play without the cd(after starting the game with it)?
That I have *no* idea on. Copy protection is usually a situation where the publisher has a standard and tells the developer what to use. And generally they don't ask us webmasters what kind of protection we'd recommend...
Dan
Dan Magaha
Firaxis Games, Inc.
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Most happpiness comes from the city view - different styles of architecture for different civs and terrain! Yippee!!
The diplomatic advisor screen is also very cool - you'll be able to see inter-civ relations at merely a glance. Very good.
On the subject of civ specific abilities and the like...I think it's good. If the French beat you in one game, the next game you play, it'll still be personal with them...eheheh.
The only thing I don't like is the limited way in which a golden age is triggered. Surely an explosion of culture would trigger a golden age as well? As opposed to just a unique winning in combat for the first time.
Ofcourse, still no modern age screenshots...guess they're saving the best for last!
If the voices in my head paid rent, I'd be a very rich man
Originally posted by Dan Magaha FIRAXIS
That I have *no* idea on. Copy protection is usually a situation where the publisher has a standard and tells the developer what to use. And generally they don't ask us webmasters what kind of protection we'd recommend...
LOL, ok....
(waits yin to come up and say that Dan should even resort to protest outside infogrames's offices if they dont allow the game to be playable without the cd )
btw, on the links page, the link for "Civilization Scenario Collection" needs an "http://"
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