Hi all,
Pardon if these questions have been asked and answered already here, but I just found this forum a few days ago and haven't had time to dig through the 38k+ posts yet for an answer (still working on it).
Please, if any of these have been asked & answered elsewhere point me there instead of flaming, thanks!
1) Will there be bridges/roads/tunnels between land groups in Civ3, ala CTP1 & CTP2? One of the best features of the CTP series is the ability to build undersea tunnels, and with the development of the Chunnel, the 20+ mile suspension bridge in Japan and the huge Key West to Southern Florida bridge I don't see why it's not included in the game.
2) Since there will be borders (via culture apparently, strange) has anyone confirmed whether or not the computer AI will respect both land AND water borders? One of the most infuriating aspects of SMAC was that the AI ALWAYS seemed to intrude into "claimed" area if it extended into the water.
Again, the CTP series "fixed" this problem by allowing nations to claim area over water and ask people to move if they intruded into your border, even if it were over water.
3) Has anyone asked or discovered why there are no coastal or water resources? I miss those whales and fish in Civ 2, they were an aded bonus for those coastal cities.
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It is my hope that since the team that worked on the CTP series is also helping/contributing to the Civ series that some of the better ideas of CTP will be incorporated into the Civ series. I have played both series since they came out and some things (infrastructure as opposed to HAVING to micromanage 20+ settler/engineer units) are just plain better in the CTP games.
Both series have their good ideas and I hope a little of both are incorporated.
Thanks all, I look forward to the responses.
Pardon if these questions have been asked and answered already here, but I just found this forum a few days ago and haven't had time to dig through the 38k+ posts yet for an answer (still working on it).
Please, if any of these have been asked & answered elsewhere point me there instead of flaming, thanks!
1) Will there be bridges/roads/tunnels between land groups in Civ3, ala CTP1 & CTP2? One of the best features of the CTP series is the ability to build undersea tunnels, and with the development of the Chunnel, the 20+ mile suspension bridge in Japan and the huge Key West to Southern Florida bridge I don't see why it's not included in the game.
2) Since there will be borders (via culture apparently, strange) has anyone confirmed whether or not the computer AI will respect both land AND water borders? One of the most infuriating aspects of SMAC was that the AI ALWAYS seemed to intrude into "claimed" area if it extended into the water.
Again, the CTP series "fixed" this problem by allowing nations to claim area over water and ask people to move if they intruded into your border, even if it were over water.
3) Has anyone asked or discovered why there are no coastal or water resources? I miss those whales and fish in Civ 2, they were an aded bonus for those coastal cities.
---
It is my hope that since the team that worked on the CTP series is also helping/contributing to the Civ series that some of the better ideas of CTP will be incorporated into the Civ series. I have played both series since they came out and some things (infrastructure as opposed to HAVING to micromanage 20+ settler/engineer units) are just plain better in the CTP games.
Both series have their good ideas and I hope a little of both are incorporated.
Thanks all, I look forward to the responses.
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