Which aspect from Civ II (or SMAC, or TOT, whatever) would you like to see improved the most for Civ III: AI or graphics?
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Which would you rather see improved: AI or Graphics?
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Which would you rather see improved: AI or Graphics?
28AI. SMAC style graphics are fine.39.29%11Graphics. SMAC style AI is fine.0.00%0AI, but I'd like some of the focus to be on graphics.21.43%6Graphics, but I'd like some of the focus to be on AI.3.57%1I would like marginal improvements in both AI and in graphics.3.57%1I will settle for nothing less than dramatic improvements in both AI and in graphics.28.57%8I'll buy the game even if neither AI nor graphics are improved.3.57%1I don't really care one way or the other; the developers know best.0.00%0I don't really care one way or the other; the developers will probably screw it up anyway.0.00%0<p style="font-size:1024px">HTML is disabled in signatures </p>Tags: None
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Why settle for one when you can have both?It's candy. Surely there are more important things the NAACP could be boycotting. If the candy were shaped like a burning cross or a black man made of regular chocolate being dragged behind a truck made of white chocolate I could understand the outrage and would share it. - Drosedars
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The AI is most important, what I've seen of graphics so far looks ok for me!
I just don't hope they will change the graphics to SMAC graphics, cuz it looked bad with those mountains (Or whatever thay called it, never tested the game more than an hour)This space is empty... or is it?
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Keep the art guys hands off the AI routines and definitely don't let the programming geeks loose on the art tools. Experts should do what they do best and leave the other fields to their own masters. Just make sure the best of both are working on Civ and not SimGolf!To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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The graphics look good, so I would like the last of the programming to be focused on the AI as well as the editors. I want a challenging, customizable game."Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
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AI!
I'm pretty much in the same line as Ming, it's all the same to me as long as I'm aware of the things going on. I'd invest more on AI, and especially playability. I really dislike those turns that take half-an hour; so, let's get a better city governor AI!Cake and grief counseling will be available at the conclusion of the test. Thank you for helping us help you help us all!
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If you had to choose one over the other it's an easy decision, AI. The thing is the programmers deal with the AI and the artists deal with the graphics so there is no reason why you can't have both. Give me a great AI and clear graphics.However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
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I didn't bother to vote. I know that the graphics will look fine when they come out. Again, as long I can see what's going on and the graphics don't make me vomit on my keyboard, I don't care too much. I also don't think that Firaxis will release civ3 with a bad AI, so let's move on....
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I'm sure that the graphics will be nice, and I am equally sure the AI will be terrible. The first step in making a rules-based AI is talking to humans who are experts in the topic, and there won't be any humans who are experts in Civ III until some time after the game is published, so it's pretty much guaranteed that the AI from version 1.0 of Civ III will look awful a few months after it's released (unless they delay publishing the game by a few months just for the sake of a good AI, yeah right). What will make the difference is whether they improve the AI in the patches and in the expansion(s). For SMAC they didn't do either, and if they keep up that tradition the AI in this game is going to be just terrible.
Since I basically only care about the AI, I'll watch the release of this game with interest but I'm not planning on buying it until the price has gone down a (long) ways. (Of course, my computer probably won't be able to handle the graphics anyway... )
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AI only.
I really prefer civI graphics over civII, TOT, CTP... so I would rather have the programmers focus on 1) AI 2) having graohics that don't slow the game/require your buying a nifty 3D card or having 64Mo video RAM card.Clash of Civilization team member
(a civ-like game whose goal is low micromanagement and good AI)
web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)
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Trdi, in that case I can say Firaxis have screwed it up twice! There will be civil disorder on a global scale when Civ3's released, only Sid won't be able to fix it by clicking on slidebars or building cathedrals.Art is a science having more than seven variables.
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