I really like the question. Now we'll see all those clubs...
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I think generally, the overall graphics are ok given that we can't see the detail really well given the compression of the screen shots. Firaxis certainly needs to fix the roads, the units are not very clear, and some of the color choices are questionable. On the other hand, the I think the terrain looks good."Pessimism: Every dark cloud has a silver lining, but lightning kills hundreds of people each year who are trying to find it." - demotivational poster
"It's not rocket scientry, you know." -anonymous co-worker
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People will probably attack me for this, but I like the graphics. The compression makes it a little hard to tell, but I think the units will be easily discernable in-game. The terrain colors aren't perfect, but they aren't horrible. And there's no way that hovering road can be in the final game.
Damn you pessimists
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These screenshots are the ugliest thing I've ever seen. I know even in the Civ3 clip, that was about a minute and ten seconds, the graphics still didn't look clear. If the graphics still don't even look good on video, when are they going to look good? I'm sure they will look good when we finally play game but from what we've seen so far they don't look clear. You can't deny that.However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
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Graphics Schmaphics
Graphics do not make a game (at least, not one like Civ), so why bother hating on the graphics? I still play MOO2. How are the graphics in MOO2 relative to, say, Quake III? They're terrible! But for some reason I keep playing MOO2 anyway.<p style="font-size:1024px">HTML is disabled in signatures </p>
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How can you base this on the video?? The video is a grainy shakycam -- it couldn't give much of a demo of anything specific, just a little peek for us.
Graphics do not make a gameLast edited by TechWins; August 1, 2001, 21:32.However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
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I like the graphics. The irrigation tiles everyone complains about certainly look more realistic than one-pixel blue lines in Civ2 and the hovering road would definitely not be in the final version. Subtract JPEG compression and add animations and it becomes even better!"Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
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Originally posted by TechWins
These screenshots are the ugliest thing I've ever seen. I know even in the Civ3 clip, that was about a minute and ten seconds, the graphics still didn't look clear. If the graphics still don't even look good on video, when are they going to look good? I'm sure they will look good when we finally play game but from what we've seen so far they don't look clear. You can't deny that.
I went back and watched the trailer again and the graphics really didn't look bad. I think they were just shrunk down too much for the clip.
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Generally, I am a firm believer of the theory that graphics does not make the game. However, since my disappointment that Civ3 would not ty to implement the rise and fall of civilizations concept, I have begun to doubt this theory. Civ3 graphics resembled glorified Civ2, not an distant cousin as Civ2 was to Civ1. I would have believed that they would at least try to iplment the SMAC concept of varying grades of terrain, but my hope seems to have been in vain. My only consolence is that it could change and that at least better graphics would ensure taht Firaxias makes enough of a profit to try with a Civ4 later on.*grumbles about work*
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Originally posted by Shadowstrike
Civ3 graphics resembled glorified Civ2, not an distant cousin as Civ2 was to Civ1. I would have believed that they would at least try to iplment the SMAC concept of varying grades of terrain, but my hope seems to have been in vain. My only consolence is that it could change and that at least better graphics would ensure taht Firaxias makes enough of a profit to try with a Civ4 later on.
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