The question has come up why Firaxis is hyping (sp?) Civ3's improved graphics, but saying nothing about improved AI. One response is that the AI is normally developed last. I cannot speak to that, but I can think of 2 additional possible reasons.
1. The Civ product cycle. Civ2 was released in 1996, but since then Microprose released MGE and TOT. Firaxis released SMAC.
Now TOT and SMAC had new graphics, but both met with widespread disapproval in the Civ community. The consensus is that there has not been real improvement in civ graphics in 5 years. Therefore there is both a need for real improvement, and the possibility to hit a "home run".
WRT the AI, MGE had a somewhat more aggressive AI. SMAC had, IIUC, an improved AI. Therefore we are probably talking about only marginal improvements from the SMAC AI. And the AI will need work just to accomodate the new features. All around AI improvement will be difficult. Doest mean there won't be soem improvement, but a "home run" is much more difficult than WRT graphics.
2. Marketing - Graphics is visible to everyone, from the hardcore civers here to the casual gamer. Attractive, immersive graphics will be very important to the overall market. AI ? Lets face it, the vast majority of Civ players find the Civ2 AI challenging - Most people simply dont play any game (even this one) as much as the hard core players, and many will come to this with little experience of other TBS games. This is not to say that Firaxis wont find it worthwhile to improve the AI - poor AI will effect reviews and "buzz" - but its hardly something they need to hype at this point
LOTM
(contemplating founding the Civ Anti-Racialist Group - CARG)
1. The Civ product cycle. Civ2 was released in 1996, but since then Microprose released MGE and TOT. Firaxis released SMAC.
Now TOT and SMAC had new graphics, but both met with widespread disapproval in the Civ community. The consensus is that there has not been real improvement in civ graphics in 5 years. Therefore there is both a need for real improvement, and the possibility to hit a "home run".
WRT the AI, MGE had a somewhat more aggressive AI. SMAC had, IIUC, an improved AI. Therefore we are probably talking about only marginal improvements from the SMAC AI. And the AI will need work just to accomodate the new features. All around AI improvement will be difficult. Doest mean there won't be soem improvement, but a "home run" is much more difficult than WRT graphics.
2. Marketing - Graphics is visible to everyone, from the hardcore civers here to the casual gamer. Attractive, immersive graphics will be very important to the overall market. AI ? Lets face it, the vast majority of Civ players find the Civ2 AI challenging - Most people simply dont play any game (even this one) as much as the hard core players, and many will come to this with little experience of other TBS games. This is not to say that Firaxis wont find it worthwhile to improve the AI - poor AI will effect reviews and "buzz" - but its hardly something they need to hype at this point
LOTM
(contemplating founding the Civ Anti-Racialist Group - CARG)
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