Don't just blame Markos now .
Actually, Civ II had little absolutely new ideas in it. The new units were nice, and interface was smoother, but actually it was the same thing, really with better graphics though.
Diplomacy - in Civ 2 it didn't improve much over Civ 1.
Trade - the same thing, build a caravan and send to another city to generate a trade route. Good for economy, but pretty boring.
AI - It still missed lots of chariots getting those Phalanxes I fortified in mountain fortifications.
There were two things I liked about Civ 2, these being Helicopters and Cruise Missiles. But Civ 3 has much better diplomacy, cooler advisors, interesting good & culture system. Wish the final version would be here now . But make the AI good, guys.
Actually, Civ II had little absolutely new ideas in it. The new units were nice, and interface was smoother, but actually it was the same thing, really with better graphics though.
Diplomacy - in Civ 2 it didn't improve much over Civ 1.
Trade - the same thing, build a caravan and send to another city to generate a trade route. Good for economy, but pretty boring.
AI - It still missed lots of chariots getting those Phalanxes I fortified in mountain fortifications.
There were two things I liked about Civ 2, these being Helicopters and Cruise Missiles. But Civ 3 has much better diplomacy, cooler advisors, interesting good & culture system. Wish the final version would be here now . But make the AI good, guys.
Comment