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Civ3 Interview: JEFF MORRIS

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  • #76
    Originally posted by Nadexander
    Check out the moo3.com web site (which has been up for over 6months even though the game itself wont be released until 2002) Read the many "data dumps" on the page (any one of them is more than all the info the civ team has provided put together) and you'll see that this the real game to take the TBS genre to new heights. It is everything that civ3 is not. Despite the fact that i have been playing civ/civ2/SMAC no stop for the last 6 years, its MOO3 that im really waiting for now.
    MOO3 is completely different from civ is a lot of ways. It's tough to compare them. Some people will flat out not play sci-fi type games and vice versa.

    Also -- If MOO3 turns out to be not so great, you'll be incredibly dissapointed. With civ3, realistic people haven't set their hopes too high yet. (yin and followers are also quite below what is realistic in their expectations )

    Finally, I'm not saying Firaxis intended to hold info in order to surprise us, but at least we won't (most of us, anyway) have unrealistic hopes for civ3.

    After all this silence I expected some kind of annoucemnt, some kind of reassurance that the best was still to come. Unfortunately all we got was that Firaxis has decided that Civ is as good as its ever going to get and doesnt need any improvement (or debugging!)
    Nobody has decided that civ was finished. "Conservative" does not mean they are going to give us a Civ2.1, like with CTP2. This is not Activision. They have also said nothing about bugs or debugging. No public beta does not mean it is unsupported.

    Thank you Jeff Morris and Firaxis. You have successfully alienated one of your biggest fans.
    I think it's sad that you're giving up on civ3 without ever seeing or playing it. If you don't buy it, that's your decision, but don't badmouth Firaxis for something you know nothing about. They have worked very hard (I hope) and don't deserve your abuse.

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    • #77
      Until you see and play the game yourself...

      I will withhold judgement until then. I look forward to rushing out and buying it on the day of it's release. If it sucks, then I will get vocal and do my best to see what can be fixed.

      However, I plan on be being hooked on the game for the minute I load it on my machine.

      Keep on Civin'
      Keep on Civin'
      RIP rah, Tony Bogey & Baron O

      Comment


      • #78
        Nobody has decided that civ was finished.
        Where is the development at this current stage? Is there a release date yet?
        Civ III should hit beta within 2-3 weeks. There is an internal deadline, but when the game will hit shelves hasn't been specifically pinned.

        Public betas serve as valuable sounding boards for a game, but their true value is in compatibility testing. It basically allows us to skip a patch.
        once a game hits beta, they don't add in new features they cut out features that have already been implemented and don't work...once it hits beta (which since there isn't a closed beat or an open beta) then it is just bug fixes, and polishing the game..QA things

        so pretty much civ3 is finished except for polishing it up

        it hits beta the second or third week of august...that gives firaxis about two months to polish the game up so that it can go gold in time to hit retail at the end of october

        so expect to see this game by christmas

        i don't care if firaxis has ten patches, as long as they support the game and fix the bugs i'll be happy

        but for all of you saying it's too early to tell...you're wrong...pretty much 90% of the game is set in stone, if changes are made parts will get deleted not added in...

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        • #79
          Originally posted by korn469
          but for all of you saying it's too early to tell...you're wrong...pretty much 90% of the game is set in stone
          and what do we know from this 90%?? not much, just general descriptions on some of the features. so yes, it IS too early to tell....
          Co-Founder, Apolyton Civilization Site
          Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
          giannopoulos.info: my non-mobile non-photo news & articles blog

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          • #80
            Originally posted by MarkG
            there is always that thing called "demo".....
            From your mouth to Infogram's ears, cause they are obviously calling the shots now.

            David
            "War: A by-product of the arts of peace." Bierce

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            • #81
              Originally posted by Crouchback
              From your mouth to Infogram's ears, cause they are obviously calling the shots now.
              well, they seem to have demos for all of their games
              Co-Founder, Apolyton Civilization Site
              Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
              giannopoulos.info: my non-mobile non-photo news & articles blog

              Comment


              • #82
                Originally posted by MarkG
                just general descriptions on some of the features.
                Actually, that's really all I need in this case. I mean, Civ3 will still have that f*cked up settler-system to take care of tile improvements, still no decent military system, still that boring old government system, really poorly implemented unique units, no minor civs (it's been too silent to still be really alive) and no city-expansion or other revolutionary ideas. Okay, the resources system sounds nice and culture could be promising but other than that, not much special so far. The details of the few things that *are* in may be worked out very well, but that just makes it a very good Civ2.5 rather than Civ3.

                Yes, it is too early to tell and Civ3 will probably fun to play...for a few weeks. Based on all known info, I find it very realistic to assume that it will then probably turn out to be very much like Civ2. And I'm sure others will be very happy to play Civ2(.5) for another 7 years but I was already tired of it 3 years ago. I don't expect to be playing Civ3 very much after those first weeks. I'd rather play CtP2 + MedMod instead, which does fix most of the problems I described above and also has a very well-working AI and diplomacy, something that remains to be seen with Civ3 (and could well turn out to be a lot less customizable, knowing Firaxis).

                For the record: with these comments I'm not abusing or attacking Firaxis in any way - and I'm sure yin and others aren't either. (Hell, if you want to see abuse, come visit the CtP forums and read some of the sh*t people spilled over Activision in the past few years.) Criticizing is not badmouthing. I know Firaxis is working very hard to make Civ3 a good game. I simply disagree with them on their 'conservative sequel' approach. Civ3 will almost certainly turn out to be a great game for some people but it will probably never exceed 'nice' for me. Also, I'm a little irritated by the arrogance of some people (including Firaxians) who claim Civ3 will without question be the best Civ game ever; that's simply not true... This irritation may have made some of my posts sound slightly ruder than they were intended.

                BTW Hi Harlan, good to see you back! Long time no see. Have you giving up on the Alexander scenario? Haven't heard anything about it in ages...
                Administrator of WePlayCiv -- Civ5 Info Centre | Forum | Gallery

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                • #83
                  MarkG

                  and what do we know from this 90%?? not much, just general descriptions on some of the features. so yes, it IS too early to tell....
                  you are completely right...here at apolyton we don't know much about civ3, we have read previews made by the game press at E3 and we have read interviews with members of firaxis...none of that information gives us a clue as to how the game will really play...it all comes down to balance...so no review made by anyone at apolyton is valid until at least the first patch comes out for civ3

                  that being said

                  i am not sure how many programers are actually working on civ3...but what it comes down to is that basically there is at most about 200 hours per programer to implement any features in the design document that haven't already made their way into the game...since we haven't heard anything about multiplayer in civ3, we can assume that some of that time is going to be spent implementing MP features...anytime spent on one area of the game will not be available to work on other areas of the game...and there are deadlines looming...so at this point while we might not know what exactly is going to be in civ3, firaxis does...with two weeks until beta there isn't enough time or resources to suddenly implement some stroke of genius

                  that logically leads one to the conclusion that

                  *civ3 is almost feature complete

                  so any feature we haven't heard discussed is

                  *not going to be in civ3
                  *not yet revealed

                  i'm sure that firaxis does have a surprise or two in store for us, but conservative sequal means

                  a cautious continuation tending to oppose change

                  and that any possibility of some mindblowing new feature that firaxis hasn't mentioned yet is very slim (well maybe not to rah )

                  the possibility that firaxis is completely holding back a slew of new things is highly unlikely...

                  please note that i think all of the things presented are enough to make civ3 a great game if they are implemented in the right way...and we won't be able to know this for a while

                  also some features like harlan's minor civs are more than likely out and many more might get cut before the game hits retail

                  i'd like to go on record as saying i think civ3 will be the best civ yet, but will it be good enough to impress us is still up in the air

                  Comment


                  • #84
                    The difference between Civ (1) and Civ 2 is very apparent, and no one would argue that it wasn't a marvelous "next step." Civ 3 was supposed to be another step, but with a "conservative" approach, how can it be? Would anyone say that the differences between the original Civ and Civ 2 were made with a "conservative" approach? I didn't think so.


                    ROFLMAO! Civ2 was a VERY conservative game. If it was released today, we'd call it Civ1.1. Doesn't mean it wasn't good, just didn't change much. Civ3 is a Hell of a lot more change than Civ2 was from Civ.

                    That was the funniest thing I've seen in a while, btw .
                    “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
                    - John 13:34-35 (NRSV)

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                    • #85
                      ROFLMAO! Civ2 was a VERY conservative game. If it was released today, we'd call it Civ1.1. Doesn't mean it wasn't good, just didn't change much. Civ3 is a Hell of a lot more change than Civ2 was from Civ.
                      Have you ever played civ1 or civ2?

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                      • #86
                        In my opinion Civ2 was a conservative game. It just had more of everything compared to Civ1. Infinite City Sprawl was the dominant strategy in both games, but I expect something very different happening in Civ3.

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                        • #87
                          ... Short interview... In the chat no one discussed the interview All we talked about were-
                          -LTEC
                          -Israel
                          -Hebrew
                          -Poverty




                          -Civ 2 didn't change much... It was mostly a graphics update.
                          -The Council was added
                          -and much good stuff was removed, the palace changed, the history of your civ removed.
                          -The AI was a bit better
                          -as was the map generator

                          They were essentially the same game.
                          -->Visit CGN!
                          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                          • #88
                            I think civ3 will be a very good game. The only problem is the that they aren't using the PW system. But, alas if they did use PW instead of workers Activision would sue the heck out of Firaxis for copyright infringement. :banned: :banned: :banned:

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                            • #89
                              I'm a little irritated by the arrogance of some people (including Firaxians) who claim Civ3 will without question be the best Civ game ever; that's simply not true...
                              And you can say it won't be the best civ ever without any evidence ? That's what I can name arrogance as well.

                              you're just one of the very much little children around here at Apolyton that's already screaming that their christmas presents aren't good enough while you don't even have any idea what's under the christmast tree. All you've seen is the unpacked presents. The size makes you cry.

                              I don't care if you won't or will like the game, but I think it's really pathatic to name people arrogant that tell civ3 will be the best civ game ever, while you spread 100% the same arrogance by saying civ won't be the best game ever.

                              I'm getting tired by all these 3rd millenium kids that have grown up in too much wealth !

                              If you continue to name civ3 civ 2.5, then concider Quake III to be Quake 1.3, Testdrive 6 to be testdrive 1.7, Need4Speed 4 = 1.5 (mostly only the graphics improved)
                              Wolfenstein 2 = Wolfenstein 1.2, Keen 7 = Keen 1.2 etc. etc. etc.

                              People that name civ 3 civ 2.5 based on current information really have no clue about the gaming industry.
                              Formerly known as "CyberShy"
                              Carpe Diem tamen Memento Mori

                              Comment


                              • #90
                                Well said, CyberShy.

                                Now if we can get these arrogant, bratty children to go to their rooms, we'll raise the intelligence around here ten-fold.

                                Whether Civ3 will be a superbly great game or not is pretty much irrelevant. If I don't like it (as with EU), fine, I'll play or do something else. It is not that important in my life.

                                But I do think it'll be as least as good as Civ2 just from the fact that there will be robust customization. Civ2, by itself, is not a perfect game but its customization and user-designed scenarios made it great.

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