Bridges are something that are very important in real life for many reasons. Such as, for transporting military, trade, easy access, etc... This post will be quite long and I hope everybody can understand it. I think it will improve realism, the challenge of playing in a way, and increase the fun level.
A way to make bridges more important could be to make it impossible to get a movement bonus (1/3 point) for units traveling by river (same movement access as the tile that it's under) if there isn't a bridge or a boat to travel in. So if the river is going accross a forest and you have a horsemen the horsemen would only be able to travel one tile at a time accross that type of tile. If the river is going accross grassland and you have a horsemen the horsemen could move two tiles at a time. accross that type of tile
Yes there should be some type of riverboat that could transport a unit across the river. If there isn't a boat to travel with, along a river, the river tile would take up a full point of movement for the unit. This would resemble that the unit is traveling by land along the river and not actually down the river. Each boat could only transport one unit at a time. The movement of the boat would be determined by how many movement points the unit has. So if a warrior was being transported by a riverboat it would get to move 3 tiles. The riverboat isn't that appealing of a unit unless you live near a long river and/or need easier access to something with the river. A riverboat could only be built by cities that are next to rivers.
If you had a road going accross the river the unit would be traveling at a 1/3 point movement rate, even without the riverboat. If the you had a railroad going accross the river the unit would be traveling at 0 point movement rate, again even without the riverboat.
All this would still make rivers valuable as long as you have boats to travel down rivers.
Does everybody understand my system? I'm sure there are some flaws in it but I think it would be a nice touch. Maybe for Civ4, if there is to be one. If anybody has any suggestions or complaints about it please speak up.
A way to make bridges more important could be to make it impossible to get a movement bonus (1/3 point) for units traveling by river (same movement access as the tile that it's under) if there isn't a bridge or a boat to travel in. So if the river is going accross a forest and you have a horsemen the horsemen would only be able to travel one tile at a time accross that type of tile. If the river is going accross grassland and you have a horsemen the horsemen could move two tiles at a time. accross that type of tile
Yes there should be some type of riverboat that could transport a unit across the river. If there isn't a boat to travel with, along a river, the river tile would take up a full point of movement for the unit. This would resemble that the unit is traveling by land along the river and not actually down the river. Each boat could only transport one unit at a time. The movement of the boat would be determined by how many movement points the unit has. So if a warrior was being transported by a riverboat it would get to move 3 tiles. The riverboat isn't that appealing of a unit unless you live near a long river and/or need easier access to something with the river. A riverboat could only be built by cities that are next to rivers.
If you had a road going accross the river the unit would be traveling at a 1/3 point movement rate, even without the riverboat. If the you had a railroad going accross the river the unit would be traveling at 0 point movement rate, again even without the riverboat.
All this would still make rivers valuable as long as you have boats to travel down rivers.
Does everybody understand my system? I'm sure there are some flaws in it but I think it would be a nice touch. Maybe for Civ4, if there is to be one. If anybody has any suggestions or complaints about it please speak up.
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