It's very unrealist that a nuclear missile can be stored in any city, and even fly from city to city on their own. Also, it's stupid that tiny size-1 coastal city is capable of building nuclear-powered aircraft carrier. What's even more ridiculous is that a city without even a air field is able to build jet fighter, and refuel B-2 bombers.
Missile Silo should be required to build missiles, and those missile, when built, will appear in the silo, instead of the city where it was built. The player must build his large warship is a naval shipyard. Shipyards are required to repair a damaged ship.
There should be an engineer type unit, which can build these structures. So you can build naval shipyard and air base around the world. This is what a blue-water navy needs.
Missile Silo should be required to build missiles, and those missile, when built, will appear in the silo, instead of the city where it was built. The player must build his large warship is a naval shipyard. Shipyards are required to repair a damaged ship.
There should be an engineer type unit, which can build these structures. So you can build naval shipyard and air base around the world. This is what a blue-water navy needs.
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