I was wondering what kind's of information we should be able to gather about the other civs in the game.
I thought SMAC gave excessive information, as much as knowing exact logistics and troop movements (well, maybe ok with spy sats, and computers, but not before)
CIV and CIV II gave absolutely abysmal amounts of information out. Infiltration of the enemy (at least for basic stuff) did not require a dedicated spy unit, you would just talk to the peasants you chased in the filed!.
At the very least you should know the composition of any stack in your units ZOC.
The basic geography of any civ you have trade with.
The basic sizes and improvements in any city you have a military presence near, a border near, or trade with or through.
The detail and accuracy (and timliness) should improve as the game progresses, maybe even reaching as high as SMAC levels for modern times.
For ancient times there should be chance that any piece of information is wrong. Some, such as exact pop, treasury size, unit experience should be given a random error (maybe in Gaussian distribution, for all you stats fans out there. That way you would have to double check any intelligence that is critical with a real spy.
I thought SMAC gave excessive information, as much as knowing exact logistics and troop movements (well, maybe ok with spy sats, and computers, but not before)
CIV and CIV II gave absolutely abysmal amounts of information out. Infiltration of the enemy (at least for basic stuff) did not require a dedicated spy unit, you would just talk to the peasants you chased in the filed!.
At the very least you should know the composition of any stack in your units ZOC.
The basic geography of any civ you have trade with.
The basic sizes and improvements in any city you have a military presence near, a border near, or trade with or through.
The detail and accuracy (and timliness) should improve as the game progresses, maybe even reaching as high as SMAC levels for modern times.
For ancient times there should be chance that any piece of information is wrong. Some, such as exact pop, treasury size, unit experience should be given a random error (maybe in Gaussian distribution, for all you stats fans out there. That way you would have to double check any intelligence that is critical with a real spy.
Comment