How would you like your Civ 3 documentation?
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What do you expect in terms of documentation
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."Tags: None
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In addition to the tech tree poster they could slip-in a post-card version, something you could keep on your desk.
To expand on the idea, they could provide a tech tree towell and toilet roll (you could study whilst in the bath or on the loo).Art is a science having more than seven variables.
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All I expect is a tech tree/unit/building/terrain/improvement poster. Something say around 36" x 24" will be about the right size, anything bigger won't fit on the laminator I have access to.
The other docs can be on the cd, just include Adobe Acrobat Reader for those who don't have it yet. I prefer this as printing up an instuction book bigger than a one page "How to install Civilization III" isn't really necessary."The greatest happiness of life is the conviction that we are loved - loved for ourselves, or rather, loved in spite of ourselves."--Victor Hugo
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I would expect a thick manual that I will read only when I have nothing else to do during class.
Meanwhile, I will be really happy with another poster with units, terrain, and the tech tree. And of course Sid's signature on every one.About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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I would like to have a poster similar to the Civ2MGE (I only played MGE so I don't know if one came w/ the original Civ2, can somebody clear this up for me?). Plus a manual like Civ2MGE, nothing at all like this "The other docs can be on the cd, just include Adobe Acrobat Reader for those who don't have it yet. I prefer this as printing up an instuction book bigger than a one page "How to install Civilization III" isn't really necessary." I hate when I have to strain my eyes even more looking at a monitor. I have good eye sight in all it's just that it hurts to be looking at a monitor all day already (when playing Civ3) to have to read something off a monitor. Plus I find it to be easy access to have a manual not on the comp.However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
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I hope firaxis is going to be real nice and treat us to some good documentation this time around...
A thick manual describing everything in the game! Techs, units, terrain, improvements, culture, economy and military, wonders, etc. Plus like in civ1, with the historic information (about the civ's leaders, wonders, etc).
None of that poster stuff; how many people here will actually hang up such a poster that shows each tech... maybe a folding game card thing if there so many commands, or instead a quick reference manual.
And finally, have all of the above available on the CD too... pdf or html format
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None of that poster stuff; how many people here will actually hang up such a poster that shows each tech... maybe a folding game card thing if there so many commands, or instead a quick reference manual.However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.
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I agree that the manual should also be in a pdf or html format in addition to a glossy hard copy. Although the html format would just be identical the civilopedia, great library, or whatever they call it this time round. The pdf format you can just print off.
Most important of all is the glossary and an index. Without these manuals can be very annoying. Just look how poorly the EU manual was made in that respect.One day Canada will rule the world, and then we'll all be sorry.
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Originally posted by TechWins
I would like to have a poster similar to the Civ2MGE (I only played MGE so I don't know if one came w/ the original Civ2, can somebody clear this up for me?). Plus a manual like Civ2MGE, nothing at all like this "The other docs can be on the cd, just include Adobe Acrobat Reader for those who don't have it yet. I prefer this as printing up an instuction book bigger than a one page "How to install Civilization III" isn't really necessary." I hate when I have to strain my eyes even more looking at a monitor. I have good eye sight in all it's just that it hurts to be looking at a monitor all day already (when playing Civ3) to have to read something off a monitor. Plus I find it to be easy access to have a manual not on the comp.
The Civ 2 MGE had exactly the same poster as Civ 2. I am pretty sure they were exactly the same without a single change. At one time I had both of them hanging in my room.About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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Not just an index but an exhaustive one. A thick manual without a good index is just a pain in the bollocks.
I want the manual to tell me everything I need to win the game, even at the highest level. Not strategies but all the details I need to know, such as defensive bonus of hills for various units, effects of morale and experience, strength compraison between combat units, how long does it take for a settlers unit to plant trees, etc.
And a large poster for civ advances and other good stuff, of course(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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