Best moderately-low tech weapon in MOO2 was a missile with Emissions-Guidance. Knock down your opponent's shields a bit with some non-EMG missiles (which also act as decoys so that your EMG missiles will have a better chance of hitting their target), and you can take out any ship with only one or two EMG missiles. Great against Antarans raids, too, since the Antarans don't use shields.
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Originally posted by technophile
Best moderately-low tech weapon in MOO2 was a missile with Emissions-Guidance. Knock down your opponent's shields a bit with some non-EMG missiles (which also act as decoys so that your EMG missiles will have a better chance of hitting their target), and you can take out any ship with only one or two EMG missiles. Great against Antarans raids, too, since the Antarans don't use shields.
You might not make it, since I didn't tell you how many misssiles you need, nor the tactics needed. Maybe next time!"BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
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The Guardian is a bit of a pain to hit with missiles since its got a lightning field, but it's not so bad since it just means you need to double the number of missiles used. If the enemy is using pulsars or, worse, spatial compressors, then forget it; stick with lasers and torpedoes.
It always made me angry that I couldn't set my pulsars or spatial compressors to auto-fire. Then again, I can see why they had this restriction; my ships would have been immune to missiles and assault shuttles with auto-fire pulsars. Still, wouldn't that be grand?<p style="font-size:1024px">HTML is disabled in signatures </p>
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EMG only damage the warp engines, you're still dead from the death rays, plasma torpedoes, and what not.
Zealot,
I'll believe your assertion after I see it.(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
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Originally posted by Urban Ranger
EMG only damage the warp engines, you're still dead from the death rays, plasma torpedoes, and what not.
Zealot,
I'll believe your assertion after I see it.
First cruiser has:
4 2-shot ARM merculites
7 2-shot MIRV ECCM merculites
battle pods
Second cruiser has:
1 2-shot ECCM ARM FST merculites
4 2-shot ARM merculites
6 2-shot MIRV ECCM merculites
battle pods
Frigates have:
1 2-shot MIRV ECCM EMG merculite
battle pods"BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
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Well, this poll just proves why the game development company suits think they can just sail along churning out mediocre bug riddled game after game after game. Over 70% of respondents have declared they will buy one or both games no matter what.To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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Originally posted by Grumbold
Well, this poll just proves why the game development company suits think they can just sail along churning out mediocre bug riddled game after game after game. Over 70% of respondents have declared they will buy one or both games no matter what."We are reducing all the complexity of billions of people over 6000 years into a Civ box. Let me say: That's not only a PkZip effort....it's a real 'picture to Jpeg heavy loss in translation' kind of thing."
- Admiral Naismith
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Anyone here have moo2? I would like to try it multiplayer sometime. I love the special races\bonus's
moo2 was relatively bug free where as civ2, well it has hundreds of bugs. You can bet that civ3 is just going to be infested.
Really cool thing about moo2 is when you capture a ship you can take it back to a ship yard and scrap it. And you get all tech you don't have!. (well tech they used to build that ship)Join the army, travel to foreign countries, meet exotic people -
and kill them!
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theres nothing wrong with RTS and strategy mixing, as MOO3 is meant to be doing
The Realtime style is a great way to simulate battles, where actions and reactions can be best simulated and its more fun.
I'd buy civ3 for sure, not so sure about moo3 .. i hope its not like birth of the federation too much - which had good points like minor races and computer naming of ships(not editable tho) n 3d battles
MOO2 was excellent for its day, with a better richer graphics etc i'd buy it.
yes, i'l have to buy moo3 if not just for research for my own 3d rts massive strategy game
and i'm DEFINITELY buying Neverwinter nights- baldurs gate3
its getting near to virtual reality
Firaxis DON'T neglect the graphics and sound of the game,
human instinct is to like this things and react to them, adds more culture too
AdmiralPJ
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I'll definetly buy Civ3. Firaxis has impressed me with Gettysburg! and Antietam as well as SMAC.
Moo3, while intriguing, has to be examined further. I've never played a game from this Quicksilver group and am worried about if the concepts are sooo ambitious that it might ruin the game (CtP comes to mind).“I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
- John 13:34-35 (NRSV)
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Originally posted by Imran Siddiqui
Moo3, while intriguing, has to be examined further. I've never played a game from this Quicksilver group and am worried about if the concepts are sooo ambitious that it might ruin the game (CtP comes to mind)."When you have to shoot, shoot, don't talk." -Tuco Benedicto Juan Ramirez
"I hate my hat, I hate my clubs, I hate my life" -Marcia
"I think it would be a good idea."
- Mahatma Ghandi, when asked what he thought of Western civilization
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Originally posted by Warm Beer
ALthough I am in the buying both games camp, I agree with the above statement... However if they impliment half of what they are intending, MOO3 will most certainly be excellent... but, yeah, there is potential for too much innovation, if that is indeed possible.
Many would say no.
They may have been to ambitious and did not focus on what makes a game a game - the amount of fun you have playing it.About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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Originally posted by tniem
Of course it is possible to be too innovative. Black and White comes to mind.
Civ3, on the other hand, seems to be focused on mainly improving on the previous Civ series ideas as opposed to making an entirely different game that's inspired by the earlier titles.. not that that is a bad thing. But, what do we really know about Civ3 at this point? Not to beat a dead horse or anything...."When you have to shoot, shoot, don't talk." -Tuco Benedicto Juan Ramirez
"I hate my hat, I hate my clubs, I hate my life" -Marcia
"I think it would be a good idea."
- Mahatma Ghandi, when asked what he thought of Western civilization
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