Excuse me if this has been brought up before, but if we're to have any historical scenarios we want the borders to be historically correct. How will the culture border model handle this? Will cities have to be placed in certain locations and culture calculated for each civ just to get the borders right?
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damn you guys always one step ahead, you know the game not going to be good enough so you designing your own scenarios already...
I have never played a single scenario , unless you count the ones for map/graphics manipulkationGM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71
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Originally posted by ancient
hopefully the scenerio editor will include a place border option and a place permanent border option, so you wont have to worry about this.."Proletarier aller Länder, vereinigt euch!" -- Karl Marx & Friedrich Engels
"If you expect a kick in the balls and get a slap in the face, that's a victory." -- Irish proverb
Proud member of the Pink Knights of the Roundtable!
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Originally posted by Rasputin
bugs usually lead to loophole exploitation which is cheating !!! so lets hope no bugs in civ 3About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
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Originally posted by ADG
Haven't thought about that...but on the other side, I HATE historical scenarios, so I couldn't care less about it
LOTM"A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber
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