Originally posted by Col Bigspear
Why is every one saying "are these colonies useful" I thought it was painfully obvious what the colonies do from looking at the walkthrough on the firaxis site. if something is outside your borders you build a colony and connect a road, thus gaining access to it. I dont think of them a colony colonies more of mining colonies eg the type that sprung up in the west of north America for the gold rush. Once your borders swallow the colony there is no use for it and it is removed from the map, that resource is now part of your country. So I think colonies will be very important in the early game. If they are, the firaxis site showed your first city being built and then a colony being built on silk outside the borders. Though I have been skeptical about the pictures being Mock-ups on other threads
Why is every one saying "are these colonies useful" I thought it was painfully obvious what the colonies do from looking at the walkthrough on the firaxis site. if something is outside your borders you build a colony and connect a road, thus gaining access to it. I dont think of them a colony colonies more of mining colonies eg the type that sprung up in the west of north America for the gold rush. Once your borders swallow the colony there is no use for it and it is removed from the map, that resource is now part of your country. So I think colonies will be very important in the early game. If they are, the firaxis site showed your first city being built and then a colony being built on silk outside the borders. Though I have been skeptical about the pictures being Mock-ups on other threads
I watched the slide show and thought they would be useful as well. However, since I had not seen a screenshot of them in a while, only the one that was pointed out above - I started to think that they might not be very useful.
The reason for this is simple. You need coal and it is near another resource. You could build a colony on that coal that you would have to defend to gain only the one coal resource.
Or you could build a city only costing an extra pop point. Once you have gained a little culture in the city, you now have both resources. Also since you have built a city, it will also allow you to build city walls, more units, etc to help defend the resources. As well, you can build more culture buildings to extend your borders, wonders, or units to conquer the world. Or even more cities/colonies.
Now which one would you prefer?
I, personally, would want the extra city. For only an extra pop point, I get both resources and the option of extending my nation. That is why I believe Firaxis may have had to give up on colonies or at least tweak the idea a bit.
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