I have been looking at the new screen shots provided at PC Zone and have been wondering, where are all the colonies?
If you notice in the screen shots, there are no colonies. Which leads me to wonder if colonies are not going to be as important as Firaxis first said they would in this thread.
There Dan said the following:
It would appear now that at least in my way of thinking that those that tested the game found it easier to defend their resources by expanding culture and borders to accumulate new resources. I may be wrong but the screenshots seem to point to the death of colonies whether that be strategically or actually the coded element of the game.
If you notice in the screen shots, there are no colonies. Which leads me to wonder if colonies are not going to be as important as Firaxis first said they would in this thread.
There Dan said the following:
As for colonies, the resources go to whoever builds a colony and connects it with a road first. Consequently, colonies become key while your borders are expanding, and if you leave them unguarded or weakly guarded, you will pay the price. Also, since colonies need to be connected to a city with roads, an enemy can destroy your roads and sever the connection to that resource.
This can be disastrous, especially when you're relying on goods to pacify unhappy citizens. I had a game going this week and the CPU destroyed my roads at a key juncture and sent four cities into revolt.
This can be disastrous, especially when you're relying on goods to pacify unhappy citizens. I had a game going this week and the CPU destroyed my roads at a key juncture and sent four cities into revolt.
It would appear now that at least in my way of thinking that those that tested the game found it easier to defend their resources by expanding culture and borders to accumulate new resources. I may be wrong but the screenshots seem to point to the death of colonies whether that be strategically or actually the coded element of the game.
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