Has anyone seen any suggestion that the edittable "rules.txt" file or something like it will be in Civ3?
It would be nice if any unit funciton could be toggled on or off via the old "flags" system Civ2 used in the "rules.txt" file. That way we could customize units to do more, or less than units we are used to. Specifically, for scenario purposes, it would be nice to have a unit that could steal technology, another unit for diplomacy, and another for terrorist/sabotage. Currently, the Spy unit does all three.
Does this seem to be in the game?
Thanks.
It would be nice if any unit funciton could be toggled on or off via the old "flags" system Civ2 used in the "rules.txt" file. That way we could customize units to do more, or less than units we are used to. Specifically, for scenario purposes, it would be nice to have a unit that could steal technology, another unit for diplomacy, and another for terrorist/sabotage. Currently, the Spy unit does all three.
Does this seem to be in the game?
Thanks.
Comment