Since the term Civ 2.5 is being throw around and debated a lot lately, and since CyberShy asked who came up with this "stupid" term, I'd just like to take credit, since even if I'm stupid, I like to be good at it.
This article is from October 6, 1999...that's like 25 years ago in 'Net Years,' I think. This was before Brian left Firaxis. I've cut out some of the stuff that won't be interesting anymore (references to inside jokes at the time, etc.). But it's an interesting look at things from nearly two years ago.
Some have questioned: How can I (and others) possibly use this term when we haven't played the game yet? To which I can only say:
** Have you seen the screenshots (which I pray are just alpha graphic placeholder, but who can tell)?
** Have you considered the lively and frequent updates making it clear that all these vague ideas actually have some kind of details to them? I missed those, too.
** Have you heard the great news about extensive beta testing and that "We won't ship until it's ready!" stuff? Please post the link if you have one.
** Have you paid attention to this industry at all?
Still, if people disagree with me and consider me a misguided pessimist, I can accept that. Let's just say I hope my pessimism is misplaced. And there is a slight possibility *cough* that Firaxis is cleverly holding back the good information to highten our suspense, being the sly and subtle PR masters they are, of course.
The Article: "Civ II.V?"
Like many of you out there, I'm very interested in what the next Civ will bring us. Frankly, I've grown tired of the Civ build-lots-of-cities-and-attack-one-unit-at-a-time formula. Don't get me wrong. I'm bored because I've played CivI and II to death, which is saying something quite good about these games and the people behind their creation.
......
......
For those of you who skipped the Gamespot article, let me summarize: Brian Reynolds, not Sid Meier, created CivII. While eating [muffins] and sipping tea in England, Brian Reynolds somehow did the impossible: He vastly improved a Sid Meier game (without much help from Sid). Sid, who wanted to avoid mental illness, shrewdly opted NOT to try to top his own creation, leaving CivII mainly to Brian Reynolds, who succeeded brilliantly.
......
Here's what the safe money says: Make Civ2.5 --- put in some great graphics, put in a few things players have asked for and you thought up yourself (but don't fundamentally change the game whatever you do), and watch the money roll in. Oh, and it WILL roll in. Most Civers are junkies. They can't resist the urge to buy a Civ game, especially one that looks and plays even a little bit better. Safe money says, "Don't rock the boat, Brian." Hmmm. Tempting. You begin to realize that a Civ2.5 would be SO much easier to put together-and it's money in the bank. Yes, Civ 2.5 sounds great. And Civ fans rejoice...
Some Civ fans, that is. As I said up top, a Civ 2.5 just won't interest me. "But it has a 45 minute introductory movie that even Hollywood has nominated for an Emmy in a new category: Best Computer Short! 'Ely outdid himself!' says Entertainment Tonight." I don't care. "But the music is so good Capitol Records is releasing a music CD titled 'Civilisensational'! 'Briggs is a musical genius!' says the London Philharmonic!" Well, maybe I'll just buy the music. "But the A.I. is WAY better-the CPU only trades for empty cities 50% of the time! 'Pure programming genius!' lauds Susan Meier!" O.K., that one almost got me.
Ultimately, I don't think a Civ 2.5 interests Brian Reynolds, either. Brian never got the credit he deserved for basically putting Civ 2 together by himself. Think about that for a moment. The greatest game ever (well, many of us would say) was put together by Brian Reynolds. Sure, he built on a Sid Meier design, but what do people say? "You mean this masterpiece WASN'T made by Sid Meier? That's deceptive!" I can't imagine how much that must suck if you are Brian Reynolds. When is it gonna be Brian's turn, dammit?
So, does Brian really want to just seek out a Civ2.5? That's hard to imagine. He's just too young and too talented to accept that fate willingly. And, unlike before, people are starting to get the idea that Sid is actually out playing golf (he earned it, mind you-in fact, watch for "Sid Meier's Golf" one day in the future). Plus, Brian's got those suggestion lists put together at Apolyton and elsewhere. So many great ideas...so much potential...
......
Well, I'm not sure what we can expect from the next Civ game, but here's what Sid said when people pushed him to do Civ2:
Well, you're in it now, Brian, so I say go down (or UP) fighting! Top yourself! Take Civ3 to an entirely new level! Show the world what you are capable of! This is it: The Civ Leagues! Besides, version 2 of the Apolyton list is coming to you soon, and that should make things so much easier. =)
Then again, that clock is ticking, and the quarterly financials just arrived...
I wish you the greatest success, Brian, whichever path you choose. If it matters, people know who made Civ 2 (but many are just still too shocked to talk about it in public). If creating Civ 3 ever causes you to start losing your grip, do what I occasionally do: Fire up Civ1, play for a few minutes, then fire up Civ2 and forget the world for a while. You might also try humming a few bars from "Revolution" (great Civ theme song, by the way). Helps me.
"You say you want a revolution
Well, you know
We all want to change the world..."
This article is from October 6, 1999...that's like 25 years ago in 'Net Years,' I think. This was before Brian left Firaxis. I've cut out some of the stuff that won't be interesting anymore (references to inside jokes at the time, etc.). But it's an interesting look at things from nearly two years ago.
Some have questioned: How can I (and others) possibly use this term when we haven't played the game yet? To which I can only say:
** Have you seen the screenshots (which I pray are just alpha graphic placeholder, but who can tell)?
** Have you considered the lively and frequent updates making it clear that all these vague ideas actually have some kind of details to them? I missed those, too.
** Have you heard the great news about extensive beta testing and that "We won't ship until it's ready!" stuff? Please post the link if you have one.
** Have you paid attention to this industry at all?
Still, if people disagree with me and consider me a misguided pessimist, I can accept that. Let's just say I hope my pessimism is misplaced. And there is a slight possibility *cough* that Firaxis is cleverly holding back the good information to highten our suspense, being the sly and subtle PR masters they are, of course.
The Article: "Civ II.V?"
Like many of you out there, I'm very interested in what the next Civ will bring us. Frankly, I've grown tired of the Civ build-lots-of-cities-and-attack-one-unit-at-a-time formula. Don't get me wrong. I'm bored because I've played CivI and II to death, which is saying something quite good about these games and the people behind their creation.
......
......
For those of you who skipped the Gamespot article, let me summarize: Brian Reynolds, not Sid Meier, created CivII. While eating [muffins] and sipping tea in England, Brian Reynolds somehow did the impossible: He vastly improved a Sid Meier game (without much help from Sid). Sid, who wanted to avoid mental illness, shrewdly opted NOT to try to top his own creation, leaving CivII mainly to Brian Reynolds, who succeeded brilliantly.
......
Here's what the safe money says: Make Civ2.5 --- put in some great graphics, put in a few things players have asked for and you thought up yourself (but don't fundamentally change the game whatever you do), and watch the money roll in. Oh, and it WILL roll in. Most Civers are junkies. They can't resist the urge to buy a Civ game, especially one that looks and plays even a little bit better. Safe money says, "Don't rock the boat, Brian." Hmmm. Tempting. You begin to realize that a Civ2.5 would be SO much easier to put together-and it's money in the bank. Yes, Civ 2.5 sounds great. And Civ fans rejoice...
Some Civ fans, that is. As I said up top, a Civ 2.5 just won't interest me. "But it has a 45 minute introductory movie that even Hollywood has nominated for an Emmy in a new category: Best Computer Short! 'Ely outdid himself!' says Entertainment Tonight." I don't care. "But the music is so good Capitol Records is releasing a music CD titled 'Civilisensational'! 'Briggs is a musical genius!' says the London Philharmonic!" Well, maybe I'll just buy the music. "But the A.I. is WAY better-the CPU only trades for empty cities 50% of the time! 'Pure programming genius!' lauds Susan Meier!" O.K., that one almost got me.
Ultimately, I don't think a Civ 2.5 interests Brian Reynolds, either. Brian never got the credit he deserved for basically putting Civ 2 together by himself. Think about that for a moment. The greatest game ever (well, many of us would say) was put together by Brian Reynolds. Sure, he built on a Sid Meier design, but what do people say? "You mean this masterpiece WASN'T made by Sid Meier? That's deceptive!" I can't imagine how much that must suck if you are Brian Reynolds. When is it gonna be Brian's turn, dammit?
So, does Brian really want to just seek out a Civ2.5? That's hard to imagine. He's just too young and too talented to accept that fate willingly. And, unlike before, people are starting to get the idea that Sid is actually out playing golf (he earned it, mind you-in fact, watch for "Sid Meier's Golf" one day in the future). Plus, Brian's got those suggestion lists put together at Apolyton and elsewhere. So many great ideas...so much potential...
......
Well, I'm not sure what we can expect from the next Civ game, but here's what Sid said when people pushed him to do Civ2:
I really sensed a danger that I didn't want to get into this 'topping myself every time' phenomenon. I saw mental illness down that road. I said I am not going to get in the business of topping Civilization and then trying to top what comes after Civilization. There lies madness.
Then again, that clock is ticking, and the quarterly financials just arrived...
I wish you the greatest success, Brian, whichever path you choose. If it matters, people know who made Civ 2 (but many are just still too shocked to talk about it in public). If creating Civ 3 ever causes you to start losing your grip, do what I occasionally do: Fire up Civ1, play for a few minutes, then fire up Civ2 and forget the world for a while. You might also try humming a few bars from "Revolution" (great Civ theme song, by the way). Helps me.
"You say you want a revolution
Well, you know
We all want to change the world..."
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