I would like to see more options other then war in Civilization 3. There should more bonuses for staying peaceful, other then some extra points toward your civilization score. Like staying out of wars could improve relations with countries you are at peace with, because they see you want rule a peaceful nation, they may trust you more. With this trust they may open more trade rotes, trade technologies, and lend you money when your low.
Going to war should also have more penalties, which differ according to year. Like in the middle ages women would watch over children and perform household duties. While men would fight wars and perform tasks like farming and construction, so if you went to war your food production, trade, and production should suffer because the men are off fighting. There should also be some a population decrease because of casualties, and men (also women in later generations) are gone to fight.
Going to war should also have more penalties, which differ according to year. Like in the middle ages women would watch over children and perform household duties. While men would fight wars and perform tasks like farming and construction, so if you went to war your food production, trade, and production should suffer because the men are off fighting. There should also be some a population decrease because of casualties, and men (also women in later generations) are gone to fight.
Militia would be units which are very cheap, but come at a cost. For example, 5 militia = 1 population point and perhaps even 1 bushell to reflect the cost of food support, where the 1st, 6th, etc militia unit cost the city of origin 1 point. This would have the desired reduction in production and food to reflect their real cost. However, the population could be retrieved by disbanding the units, effectively "repatriating" the militia. Of course, any units killed would affect the return of population points, so if you built 17 militia and only 9 returned, you would only get back 1 pop point from the 3 originally lost.
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