Due to the overwhelming complexity of a game like Civ3, I fear if the AI Civs can manage it all. However, there is a simple solution which I propose. It is called the "Black Box" AI.
The best analogy is the AI players in the game "Railroad Tycoon" (RT). In that game, the AI built up its rail network and even occasionally fought trade wars with you. However, if you recall, the AI railroad company in RT did not manage all the details of each and every train and all the logistics involved. Instead, the AI's railroad simply was a "black box". You could see the rail network but not the individual trains of the AI network moving around on it. The only time you saw any "details" of the black box is when you fought a trade war in which case it tells you want the AI railroad is shipping to/from the station you are fighting over for control.
Civ3 can easily have formidable AI Civs, if the AI Civs are "black box" like the AI of RT. This would mean that the AI would grow and develop using realistic statistical models but would not be micromanaging all the details that a human player must deal with.
Yes, "black box" AI is the way to go!
I am curious to see what people think especially those who have played the original Railroad Tycoon and know what I mean by "black box" style AI.
The best analogy is the AI players in the game "Railroad Tycoon" (RT). In that game, the AI built up its rail network and even occasionally fought trade wars with you. However, if you recall, the AI railroad company in RT did not manage all the details of each and every train and all the logistics involved. Instead, the AI's railroad simply was a "black box". You could see the rail network but not the individual trains of the AI network moving around on it. The only time you saw any "details" of the black box is when you fought a trade war in which case it tells you want the AI railroad is shipping to/from the station you are fighting over for control.
Civ3 can easily have formidable AI Civs, if the AI Civs are "black box" like the AI of RT. This would mean that the AI would grow and develop using realistic statistical models but would not be micromanaging all the details that a human player must deal with.
Yes, "black box" AI is the way to go!
I am curious to see what people think especially those who have played the original Railroad Tycoon and know what I mean by "black box" style AI.
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