hell, i know it's too late to impliment (i think) but i'd like to see a list of strategies an AI should know when attacking, instead of just flailing units at my cities.
so lets do it out of civ 2 strategies.
[list=1][*]stacking other sea units with AGEIS cruisers to prevent missle attacks[*]pillaging IMPORTANT roads/rails[*]use fortresses on MOUNTAINS if available, not surrounding plains or grasslands[*]use bottlenecks to their advantage[*]use alternate routes of attack[/list=1]
so lets do it out of civ 2 strategies.
[list=1][*]stacking other sea units with AGEIS cruisers to prevent missle attacks[*]pillaging IMPORTANT roads/rails[*]use fortresses on MOUNTAINS if available, not surrounding plains or grasslands[*]use bottlenecks to their advantage[*]use alternate routes of attack[/list=1]
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