Hi Polypheus,
When I said that MP allowance should be increased, I didn't mean by much (2-3MP's at most), additionally, I feel that the limitation to movement should be range. That is, a unit can only move out to a limited range beyond their nations borders. Range would be partly based on how much relative supply the unit might need (eg. a foot-soldier would have a greater range than cavalry) Explorers and Spec-op units would have the greatest range, followed by settlers, followed again by ordinary military units. The only way to expand your range would be to either 1) Expand your borders
2) Capture an enemy city with, at minimum, a working granary (and a barracks for military units)
3) Building some sort of supply system (Supply depots connected to your empire by roads!)
I also feel that, in order to balance things out, building improvements should cost MP's, but the improvements are built immediately (no more 50 year farms!!!). This way, if a military unit wants to build a supply depot to extend its range, it would need to sacrifice the bulk of its movement to do so! Additionally, it would allow easier movements of your units "Within" your empire!
I would also like to point out that, if this system were to be used, I feel it would allow you to more accurately reflect the size of the Empires of Rome and Alexander the Great!
Anyway just a thought. Tell me what you think.
Yours,
The_Aussie_Lurker.
When I said that MP allowance should be increased, I didn't mean by much (2-3MP's at most), additionally, I feel that the limitation to movement should be range. That is, a unit can only move out to a limited range beyond their nations borders. Range would be partly based on how much relative supply the unit might need (eg. a foot-soldier would have a greater range than cavalry) Explorers and Spec-op units would have the greatest range, followed by settlers, followed again by ordinary military units. The only way to expand your range would be to either 1) Expand your borders
2) Capture an enemy city with, at minimum, a working granary (and a barracks for military units)
3) Building some sort of supply system (Supply depots connected to your empire by roads!)
I also feel that, in order to balance things out, building improvements should cost MP's, but the improvements are built immediately (no more 50 year farms!!!). This way, if a military unit wants to build a supply depot to extend its range, it would need to sacrifice the bulk of its movement to do so! Additionally, it would allow easier movements of your units "Within" your empire!
I would also like to point out that, if this system were to be used, I feel it would allow you to more accurately reflect the size of the Empires of Rome and Alexander the Great!
Anyway just a thought. Tell me what you think.
Yours,
The_Aussie_Lurker.
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