And add judgement to that, not even the most warmongering civ is going to fight a hopeless war unless they have to.
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Originally posted by DarkCloud
The Computer would take 1 trait from column a,b, and c OR not take a trait from two of the columns and merely have 1 main trait.
This will allow for more variety in Civ III
The Types of Traits:
A.
Expansionist- Builds Lots of Cities
Perfectionist- Build Up Cities
Agressor- Conquer Cities
Diplomat- Trades a lot and uses diplomacy
B.
Militarist- Build Army
Defender- Builds Defense
Unconventional- Builds Spies, etc.
Founder- Builds Settlers
C.
Easily Angered- Easily Angered in Negotiations
Forgiving- Forgives wars easily
Unforgiving- holds grudges against other civs
Backstabber- attacks allies
Here are some revised catagories:
Outgowingness/trustfullness
1. Outgowing willing to enter alliances quickly, willing to enter lots of diplomatic afairs.
2. Cautious - will be traditionaly carefull about entering into alliances, but will enter if enough trust is presented.
3. Isolationist - Wants to stay out of foreign dealings. Try to remain neutral.
Military vs Domestic building priorities
1. Foucus on Military
2. Equal Foucus
3. Foucus on domestic improvements
Conflicts
1. Agressive - the slightest provocation/oppurtunity can trigger some retaliation be it informs of trade embargo, war, etc
2. Self Interest - will only get involoved if it is in the direct self interest, or for a close ally
3. Defensive - mainly only enter if their threatend
Grudges
1. Grudgemaster - will hold grudges for ever, will not forgive even if they are now being killed by comon enemy.
2. Middle - Will hold grudges for serious things, but will forgive when he has a lot to gain from it
3. Live for the Day - Will hold only minor grudges for serious actions, mainly interested in getting a good deal
Any feedback would be most welcome. I hope that it solved some of the problems that I mentioned
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