hi htere, got a question for firaxis.
In civ 2 a lot of customisation took place in the rules.txt file, this was very handy as it was text driven
however when palying Multipalyer, there was no way of checking the host hadnt altered his rules.txt file to his advantage.
Are you planning on including the same process in civ3 ?? If so as part of the sign on for MP games will the software check all users for the same rules,txt file ??
A very old simple game Duke Nukem 3d did this so it cant be impossible, escepially with modern whizzes of programmers you hav eworking there...
In civ 2 a lot of customisation took place in the rules.txt file, this was very handy as it was text driven
however when palying Multipalyer, there was no way of checking the host hadnt altered his rules.txt file to his advantage.
Are you planning on including the same process in civ3 ?? If so as part of the sign on for MP games will the software check all users for the same rules,txt file ??
A very old simple game Duke Nukem 3d did this so it cant be impossible, escepially with modern whizzes of programmers you hav eworking there...
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