Whe I captured enemy cities that I didn't want to keep either because they were too hard to defend, or strategically irrelevent, or too close to one of my own cities I had a rather nasty tendency to starve those cities until they were small enough to disband. This was quite a convenient really and best of all nobody battered an eyelid about the millions that I was purposefully starving to death, not my enemies, nor my allies. Want I want to know is that in Civ3 will other nations become incensed at you starving cities??? Also wouldn't cities that are being starved try to rebel??? I've never heard of whole populations giving up and meekly waiting to die!! Surely there should be some kind of penalty for this evil behaviour!!
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Sometimes I've turned to this dark side of being leader myself. I think you should be able to set a city to abandon it. That would take some turns, and result in Settlers and/or Workers for 2/3 of the original city population, and the ruins of the City will be set in fire.
Another thing to do is to make it possible to tell people to move to other cities or some things like that.
(I've always wanted to use the Tactic of Burned Land or what ever it is named in English. (På svenska: "Den brända jordens taktik". (Kan någon ge mig en korrekt översättning?)))Creator of the Civ3MultiTool
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Thanks Serapis. That was what I was looking for.
I've always wanted to use scorched earth in civ as the Russians have done many times.Creator of the Civ3MultiTool
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Have you considered using spies? I find that having an army of spies posion a city down to size 1, and then capturing it is quite effective. And speis aren't very expensive.By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.
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Originally posted by Kc7mxo
Have you considered using spies? I find that having an army of spies posion a city down to size 1, and then capturing it is quite effective. And speis aren't very expensive.Creator of the Civ3MultiTool
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Yeah, a city disband feature would be very useful; at a cost. Obviously you shouldn't be able to recoup all of the original inhabitants (ie, a size 20 wouldn't yield 20 colony pods), and at a cost as wellIt shouldn't be a feature that is taken lightly...
Speaking of Erith:
"It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith
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