I recall someone mentioned this before, but I want to RESTRESS how big an impact this would make for such a small change.
WEAKER HOWITZERS!
1) I have never lost a single howitzer in any game. THe AI doesn't have the remotest chance of stopping me when my stack of howies RR's through and pounds down half their cities in one turn. They have nothing left to retaliate with and no defensive unit can stop a howie. (On the realism side, for the amount of bombardment this represents, I should be capturing only smoldering ruins, not the bounteous cities I usually get.)
Since there definitely won't be simultaneous turns or limited RR movement, the only thing left ot do is weaken the howies so there's a chance of not steamrolling over the opposition.
2) The second problem besides being unstoppable versus AI, is that I never bother to build anything else but mech inf, engineers, and howies. Bombers have just 1 attack and limited range, fighters aren't as powerful, ships are limited to the coast, ships and choppers have really short range... howies are just the obvious choice.
Weakening howies will make using other units more attractive and useful.
It's such a small change but would have HUGE benefits for fun, gameplay, and realism => way better game!
WEAKER HOWITZERS!
1) I have never lost a single howitzer in any game. THe AI doesn't have the remotest chance of stopping me when my stack of howies RR's through and pounds down half their cities in one turn. They have nothing left to retaliate with and no defensive unit can stop a howie. (On the realism side, for the amount of bombardment this represents, I should be capturing only smoldering ruins, not the bounteous cities I usually get.)
Since there definitely won't be simultaneous turns or limited RR movement, the only thing left ot do is weaken the howies so there's a chance of not steamrolling over the opposition.
2) The second problem besides being unstoppable versus AI, is that I never bother to build anything else but mech inf, engineers, and howies. Bombers have just 1 attack and limited range, fighters aren't as powerful, ships are limited to the coast, ships and choppers have really short range... howies are just the obvious choice.
Weakening howies will make using other units more attractive and useful.
It's such a small change but would have HUGE benefits for fun, gameplay, and realism => way better game!
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