Don't know if anyone has come up with a similar idea before, but since I noticed that the economic victory is out, how about adding a victory based on constructing ALL the wonders?
This should be pretty tough. I think this would appeal to perfectionist players most, but it would be an interesting goal since it keeps the suspense level of the game high throughout the entire game. Don't know if it should be that you built all of them, or just hold all of them. There should be a strong chance of having wonders destroyed or lost forever too, perhaps in the late game when cities are unlikely to be destroyed completely, if the combat model is good, you'll be forced to bombard cities, and there might be the chance of destroying the wonder.
anyone think that is feasible, or even desirable?
This should be pretty tough. I think this would appeal to perfectionist players most, but it would be an interesting goal since it keeps the suspense level of the game high throughout the entire game. Don't know if it should be that you built all of them, or just hold all of them. There should be a strong chance of having wonders destroyed or lost forever too, perhaps in the late game when cities are unlikely to be destroyed completely, if the combat model is good, you'll be forced to bombard cities, and there might be the chance of destroying the wonder.
anyone think that is feasible, or even desirable?
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