I was just thinking about how disease has influenced civilization (I'm kinda in a sadistic mood ) and if it should be in Civ III. Maybe Lawrence of Arabia included this in his "Random Acts of Nature" thread (I especially like the drought disaster, with squares drying up, etc.), but I was just wondering. Disease has been (unfortunately) a big part of history, from the Plague to the Native Americans dying of European diseases to AIDS in the world today. Perhaps this should be implemented in Civ III with random breakouts in cities? Cities with more health improvements (Hospital, etc.) would be at less of a risk, and big, unhappy cities in impoverished, primitive nations would have a huge risk. Scientists could find cures and make their civ famous...I dunno, I won't be surprised if no one answers this .
"Just a thought..."
"Just a thought..."
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