A response
For those of you who think that the graphics are excellent, look at the new screenshot. Can you tell me what the units are coming out of "Hunt Valley" or "Waukegan"? (BTW, can you really read the city names easily?)
Wouldn't you agree that this is a very difficult task because the units are fuzzy, dark and share the same colour palette as the cities and terrain? Moreover, does the Knight unit stand out from the background? Would you have noticed it, beside the iron, without looking hard?
The first test of whether of not the units are great is the ability to identify them and to tell them apart from one another visually. Civ III's unit graphics are not there yet. In this respect, Civ II's and CTP II's graphics were superior (even though Civ II's graphics were not animated and CTP II's were cartoon-like and perhaps too large).
For those of you who think that the graphics are excellent, look at the new screenshot. Can you tell me what the units are coming out of "Hunt Valley" or "Waukegan"? (BTW, can you really read the city names easily?)
Wouldn't you agree that this is a very difficult task because the units are fuzzy, dark and share the same colour palette as the cities and terrain? Moreover, does the Knight unit stand out from the background? Would you have noticed it, beside the iron, without looking hard?
The first test of whether of not the units are great is the ability to identify them and to tell them apart from one another visually. Civ III's unit graphics are not there yet. In this respect, Civ II's and CTP II's graphics were superior (even though Civ II's graphics were not animated and CTP II's were cartoon-like and perhaps too large).
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